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Messages - Yeong

Pages: 1 ... 168 169 [170] 171 172 ... 276
2536
Other Calculators / Re: Axe Optimization Contest
« on: October 13, 2011, 10:37:26 am »
Code: [Select]
prgmTEST
.TEST2
0->X->Y
Repeat getkey(15)
getkey(1)?Y++
getkey(2)?X--
getkey(3)?X++
getkey(4)?Y--
ClrDraw
Pt-On(X,Y,[FFFFFFFFFFFFFFFF
Dispgraph
End
356 bytes
EDIT:Nvm. 358 bytes
EDIT2: Can this be optimized at all?

2537
Grammer / Re: Grammer
« on: October 13, 2011, 10:32:26 am »
Quote from: Grammer PDF
Code: [Select]
:Return→A
:int(rand,-1
:Goto A
:D

Don't do this

2538
Graviter / Re: Graviter
« on: October 13, 2011, 10:20:10 am »
*cough cough*ActionScript*cough cough*

2539
The Axe Parser Project / Re: Bug Reports
« on: October 13, 2011, 08:40:52 am »
the code was:
Code: [Select]
.NAPPV
[Pic1]→Str1
[Pic2]→Str2
[Pic3]→Str3
GetCalc("appvS04",7680)→A
Copy(Str1,A,768)
Copy(Str2,A+768,768)
Copy(Str3,A+1536,768)
It worked on Axe 1.0.3...
but why not in 1.0.5?

2540
TI Z80 / Re: Silence (and 2)
« on: October 13, 2011, 07:15:41 am »
Hmm that never happened to me even in the old version(which I tested like 10 times).
are you talking about prgmXTEMP001? Like I said, you need xLib to work with it.
prgmXTEMP001 is temporary program created by xLib. I shouldn't give you the error. I just tried the new one and there was no error too. :D

2541
Miscellaneous / Which word are you most likely to mistype?
« on: October 12, 2011, 08:28:34 pm »
For me, it's google. (I accidentally type gogole for the most of the time) D:

2543
Blaster Master / Re: Blaster Master!
« on: October 12, 2011, 08:24:49 pm »
It sounds like a really good game.  I hope you can finish it.  :)
Seconded.

There's not much good games with tanks XD
Keep it on!

2544
News / Re: Members organizes ritual for DJ_O's postcount of 30000
« on: October 12, 2011, 08:19:29 pm »
ztrumpet moved it to misc section. That's why it didn't work for you for a second there
EDIT: ninja'd XP

2545
TI Z80 / Re: Silence (and 2)
« on: October 12, 2011, 07:53:41 pm »
Good!
Even though I'm not even done with Silence 2 right now, I already have some ideas(not storyline) about Silence 3 XP
I need to stop doing that.

2546
TI Z80 / Re: Silence (and 2)
« on: October 12, 2011, 07:50:02 pm »
sorry. Silence 2's storyline is fully covered.
Perhaps you could help me with Silence 3 later...oops. Did I just said that?

2547
TI Z80 / Re: Silence (and 2)
« on: October 12, 2011, 06:36:45 pm »
UPDATE:
Updated Silence 1 that fixes the glitch somewhere in the apartment and capitalized all letters so it runs faster/smaller size (I wish)

2548
Art / Re: More emoticons for Omni!
« on: October 12, 2011, 06:27:18 pm »

Epic!

2549
Humour and Jokes / Re: Weird/funny pictures thread
« on: October 12, 2011, 06:13:40 pm »
how about this one?

2550
Introduce Yourself! / Re: Hello
« on: October 12, 2011, 06:03:02 pm »
Don't spam the peanuts X.x
His stomach will explode

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