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Messages - Yeong
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46
« on: November 06, 2013, 06:50:10 pm »
I played Cookie Clicker before.  I'll try out when I have time. Also, the basic tip of TI-BASIC optimization is that you don't need those end quotation marks.
47
« on: November 06, 2013, 06:47:53 pm »
1) How did you first learn about Omnimaga and what aspect influenced you to stay? I don't quite remember how I joined here first. But all I know is that I was lurking here quite a bit before joining. Maaaaybe it was for Axe. I liked the friendly userbase in general and I was quite interested at calc programming.
2) Do you feel as if we have similarities outside of programming naturally. If so, what are they? (i.e. MLP fans) Dunno. I don't forum much.
3) For what reason(s) do you frequent Omnimaga over other sites like Cemetech or TIPlanet? (Or vise-versa) Well, TI-Planet is French, and I like both Omni and Cemetech. But since I joined Omni first, that's the place I visit more (even though I was flaking time to time.)
4) Do you consider the community of Omnimaga to have a main goal(s)? (if so, what are they?) Ndless, Axe development? Mostly TI programming
5) How do you feel your relationship is with other members? I wuv everyone
6) Do you find that Omnimaga (and calc programming) has helped you in the outside world? It helped my APCSA.
7) What is your favorite inside joke/lingo? (i.e. Holy Necropost Batman! or Welcome peanuts etc.) PEANUTS ALL OF THEM
8 ) What country are you from? South Korea
48
« on: June 12, 2013, 09:08:39 pm »
suwako!
49
« on: June 12, 2013, 07:57:43 am »
in 4v4 one-unit-only (I forgot what it was called) we didn't had any anti-air and the enemy had a carrier. We defeated the last remaining carriers with missile turrets only.
50
« on: June 04, 2013, 06:06:51 pm »
Make sure you put the damage cap
51
« on: June 03, 2013, 01:30:11 pm »
What happened to you anyway Yeong? All of a sudden in early March you vanished off the face of the earth without any explanation why and stuff 
College stuff. My grade was dropping so I kinda quit internet in general for a while and focused on study. Now the school is over and stuff.
52
« on: June 03, 2013, 12:18:11 pm »
after I got this to work, the nlaunch folder is now empty. is this normal?
53
« on: June 03, 2013, 11:28:50 am »
A+ game  Now I feel like making an utter crap game to get myself back into the programming.
54
« on: June 03, 2013, 10:43:35 am »
Actually one thing that made map data smaller is that 3 of the dungeons are actually identical and use the same map data. Only the sprites palette changed. 
I thought it was 4? Or am I confusing with ROL3?
55
« on: June 03, 2013, 10:42:42 am »
My brother is SO into the card tricks these day.
56
« on: June 01, 2013, 02:49:16 pm »
If you can make a routine to read map data from the pic var, you basically only need around 4k for entire map data.
57
« on: May 31, 2013, 08:55:17 pm »
Don't hate me DJ
58
« on: March 13, 2013, 10:23:51 pm »
It looks amazing! I'll try it soon.
59
« on: March 13, 2013, 10:02:50 pm »
It looks really nice.
60
« on: February 26, 2013, 03:09:10 pm »
i'm keep forgetting if Grammer had a and/or/xor logic for recalling picture.
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