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Messages - yunhua98

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1291
Computer Projects and Ideas / Re: Trio and Niko: Falling
« on: January 08, 2011, 05:53:23 pm »
wow!  that looks epic!  This is pure ASM, right?

1292
Gateways: Portals of Time / Re: Gateways: Portals of Time
« on: January 08, 2011, 05:50:37 pm »
Thanks guys!

I'll have to say, it seems a bit too fast, but I doubt that'll happen when the game gets more maps, lol.  For now, though, the game is about ~2200 bytes, i think.  ;)

1293
TI Z80 / Re: uPong
« on: January 08, 2011, 05:46:06 pm »
ah, I see...
hmm...  for the pig mode, maybe you could make it 4 lvl grey?

1294
Gateways: Portals of Time / Gateways: Portals of Time
« on: January 08, 2011, 05:30:38 pm »
I've been working on this on and off for a week and have started over a couple of times due to an VERY stupid error I didn't notice until the third time I started over.  :P

anyway, I have a demo of my movement engine, which I'm going to add the storyline to as a kind of intro program, and here's the story so far and a screenie.

His Story and Your Story so far (I love bad puns.  :P):
  Seven generations ago, a devastating plague hit the Earth.  It was from the Alpha, the benevolent Creator.  However, he is not in the right mind, having been possessed by an evil spirit spawning from one of The Alpha's experiments gone wrong.  Fortunately, the Alpha regained his senses for a short time due to the immensity of the devastation.  He summoned his last reserves of energy and put himself into a deep sleep.  This the evil spirit will be stuck in him, yet unable to use the Alpha's massive power for 200 years.  The plague caused the rich nobles to escape into the heavens, and built structures in the skies.  Meanwhile the middle class struggled to survive on Earth.  Due to an alarming lack of natural resources, they forced the Peasants and poorer families underground, where they live to this day, little more than beasts.  Sadly, the 200 years are almost up, and signs of the Alpha's reawakening are emerging.
  You come from a the noble family of Regulus.  You have been chosen to descend from the heavens and extract the evil spirit from the Alpha without harming him.  The stars will guide you and your sword from the heavens will defend you.  There are five Time Portals hidden where none but the bravest men on the Earth will dare journey to.  These Portals will be crucial to your success.  Good luck, Traveler...

EDIT:  the greyscale is horrible in the screenie...
Don't worry, its flickerless on-calc, except for the house, which I update every frame just because I need to slow it down, even so, its still a little too fast.  :P

1295
TI Z80 / Re: uPong
« on: January 08, 2011, 04:59:23 pm »
nice!  is the greyscale just a mode to make it hard though?

1296
Axe / Re: Pause game
« on: January 07, 2011, 02:10:16 pm »
you can also make a teacher key by doing this if you don't have greyscale for the second method in parentheses.
Code: [Select]
If getkey(X)
Repeat getkey(X) and getkey(Y)
(Here you can set the contrast to 0 or do this)
Copy(L6,L3,768)
ClrDraw
End
Copy(L3,L6,768)

1297
Gaming Discussion / Re: Another creepy Pokemon story
« on: January 06, 2011, 06:22:12 pm »
yeah, thats one of Missingno's sprites, right?
I trhink theres a glitch trainer Oak too...

yeah, that's rather easy to get though.  freezes the game, though.  I think all you have to do is talk to professor oak like 50 times while he's waiting for you to choose a pokemon, then the screen will glitch up, you can leave with no pokemon, and in tall grass the first wild pokemon you'll see is a professor oak with the cry of a zapdos.

not its something else, I think you have to use the Old man glitch...  He has really good pokemon and Prof. class

1298
Axe / Re: SirCmpwn's Sprite Editor
« on: January 06, 2011, 06:20:56 pm »
yeah, that's exactly what id did lol.  XD  :P

1299
Miscellaneous / Re: Amanda
« on: January 06, 2011, 05:33:15 pm »
All of them are great!  But I must say Netham's is by far the best.  ;)  :P

1300
Axe / Re: SirCmpwn's Sprite Editor
« on: January 06, 2011, 05:29:58 pm »
I second the intro in KOS, but also an option to skip it

nice, I definitly will be using this.  ;)  HEXPIC's just kinda slow for me...  :P

1301
News / Re: First Calculator on IRC
« on: January 06, 2011, 05:11:25 pm »
AMAZING.

1302
Gaming Discussion / Re: Another creepy Pokemon story
« on: January 06, 2011, 05:08:29 pm »
yeah, thats one of Missingno's sprites, right?
I trhink theres a glitch trainer Oak too...

1303
Miscellaneous / Re: HI GUYS!
« on: January 04, 2011, 04:39:47 pm »
Welcome back!
can't wait for your new project!

1304
News / Re: Bwang demoted
« on: January 03, 2011, 04:25:15 pm »
I hope he comes back soon.  :(

1305
Axe / Re: How do you store to and read from Appvars?
« on: January 01, 2011, 09:58:58 pm »
Could you copy and paste that and put it in this topic without code tags?  I'm on my iPod now and code tags dontwork.
Edit: actually, I want to be able to store digits in it and read out the individual digits. Like storing numbers in basic to a list  and doing L1(C)

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