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Other Calculators / Re: WFRNG OS Released
« on: November 24, 2010, 11:06:10 am »
the original 86 version doesn't have mixed because the 86 has loxercase ON BY DEFAULT, but we all know TI is crazy.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1606
Other Calculators / Re: WFRNG OS Released« on: November 24, 2010, 11:06:10 am »
the original 86 version doesn't have mixed because the 86 has loxercase ON BY DEFAULT, but we all know TI is crazy.
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Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)« on: November 24, 2010, 10:56:45 am »
lol
anyway, this happened today. Quote [09:51] == yzTheGame [[email protected]] has joined #omnimaga 1608
Humour and Jokes / Re: If TI made a microwave...« on: November 24, 2010, 10:51:05 am »
I tried storing {i} into L1, and tried Circle(0,0,5,L1, but that doesn't work.
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Miscellaneous / Re: Dragon Cave discussion« on: November 24, 2010, 10:47:16 am »
Hmm... Would be possible that DragonCave is glitching? because yesterday, they were dropping so many rare eggs, but notmstter how fast I clicked it, it always said it was taken by someone else.
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Site Feedback and Questions / Re: 'Forum' button at bottom of posts« on: November 24, 2010, 10:26:21 am »
Thats a good idea! although I usually just hold page up.
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Site Feedback and Questions / Re: Explanation of why the Randomness section can vanish from time to time« on: November 24, 2010, 10:15:00 am »
cool! I was thinking though, if we did reach 10%, (we're pretty close) shouldn't this be moved in to the News Section or something? because as Randomness wouldn't be viewable, people will wonder what happened.
EDIT: if it closes, I bet I'll be the highscore holder of The Necropost Game as soon as it come back. 1612
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)« on: November 24, 2010, 10:11:41 am »Lol nice . You should edit the first post to change Quote 65 to 85 or 86 and add the new ones, since you accidentally deleted 65. for some reason, when I read that, I thought you meant that the TI-84 is apparently an older version of the TI-85, and I was looking for the joke everywhere. *facepalm* 1613
TI Z80 / Re: Bomberman« on: November 24, 2010, 10:06:30 am »
may some other time. I'm not that far with it yet and it may get cancelled. But I think I'll keep at it. *cough*Fighting/Platformer*cough*
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Axe / Re: Questions: DiagnosticOff and Goto« on: November 24, 2010, 12:33:49 am »
The diadlgnostic off is really firllor changing in the middle of a program. And the axe gotos have no memory leaks like basic, to just sucked.
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News / Re: 10 million requests, project updates, contests and miscelanneous stuff« on: November 24, 2010, 12:13:55 am »
She you said there might be an axe update, did you receives word from Quigibo, or are you just speculating?
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Art / Re: Sprite request for Nostalgia« on: November 23, 2010, 08:36:40 pm »
He already did a water sprite.
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Art / Re: Sprite request for Nostalgia« on: November 23, 2010, 08:25:58 pm »
oh, I see, cause I shortened the sprites a bit.
EDIT: like this? 1618
TI Z80 / Re: Triangle Solver« on: November 23, 2010, 08:23:46 pm »
Hey, thats Deep Thought's Cheater!
btw, I had a graphical triangle solver called Extra, But its bigger than 100 bytes, So I'm not going to upload it. 1619
Art / Re: Sprite request for Nostalgia« on: November 23, 2010, 08:20:20 pm »
I thought only the last row could be modified? if I moved the checkerboard up two rows, wouldn't that still be the same problem?
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TI Z80 / Re: Bomberman« on: November 23, 2010, 08:19:14 pm »
There hasn't been a lot of progress lately on this, because I'm working on a new project now that the game has a beta out, I'm still going to continue working on it, but slowlier. (Not that I was really fast before. ) btw, should I upload this to ticalc yet, or wait till completely finished?
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