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Other Calc-Related Projects and Ideas / Re: Animations
« on: October 29, 2010, 05:34:26 pm »
oops. fixing.
done.
done.
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Other Calc-Related Projects and Ideas / Re: Animations« on: October 29, 2010, 05:34:26 pm »
oops. fixing.
done. 1907
TI Z80 / Re: Need help for Bomberman« on: October 29, 2010, 05:28:26 pm »
*bump*
EDIT: actually, nvm, I think I got it. Yayz! I figured it out, it was what Aichi pointed out plus one more thing with the logic. 1909
TI Z80 / Re: Rule and Conquer: My Game In Progress« on: October 29, 2010, 05:21:44 pm »
wow! this looks amazing! I really can't believe I missed this before!
btw, all the staff and Admin should be in this game. and you. 1910
Miscellaneous / Re: Dragon Cave discussion« on: October 29, 2010, 05:17:54 pm »
well, I'm gonna keep it like that for now.
700 posts! 1911
Miscellaneous / Re: Dragon Cave discussion« on: October 29, 2010, 05:15:27 pm »
how about "Egg, Click to Rick Astley's Enjoyment"?
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Miscellaneous / Re: Dragon Cave discussion« on: October 29, 2010, 05:10:21 pm »
is it okay if I put, warning, click at you own risk beside it?
also, my egg was modded by me and hosted at removedfrom[THE]GAME. 1913
Other Calc-Related Projects and Ideas / Re: Team Battles« on: October 29, 2010, 05:07:15 pm »
ok, cool. so I'm assuming as long as anything that can be considered a game by itself is not allowed on the graph, right?
so transitions are allowed? 1914
Other Calc-Related Projects and Ideas / Re: Team Battles« on: October 29, 2010, 05:04:21 pm »
ah, ok, but can we have Shops and stuff on the graphscreen if there aren't any graphics and we're just taking advantage of the smaller text?
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TI-BASIC / Re: TI-83+/84+ (SE) BASIC Tips, Tricks, and Routines« on: October 29, 2010, 04:51:21 pm »
whoa, why does the Circle one work?
An efficient way to jump without Goto: Code: [Select] :Delvar KRepeat K=21 this is useful for when you want a back and a go on option. of course you can replace the keycodes and stuff though. 1916
Other Calc-Related Projects and Ideas / Re: Animations« on: October 29, 2010, 04:36:11 pm »
try this if the one ztrumpet posted doesn't work:
Code: [Select] :Clrhome the Delvar stuff is intentional. 1917
Other Calc-Related Projects and Ideas / Re: Team Battles« on: October 28, 2010, 11:22:25 pm »
can we use Axe Subroutines?
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General Calculator Help / Re: Non-validating OS - why?« on: October 28, 2010, 06:23:48 pm »
I blame TI.
I think you have to use TI-Device Explorer, I'm not sure though. 1919
General Calculator Help / Re: Non-validating OS - why?« on: October 28, 2010, 06:13:48 pm »
Yeah, if your using BrandonW's modified version, TI's little code stuff won't let you send OS?
silly TI... I would just get the calcs from the grade lower than you, cause they probably have 2.53MP preinstalled. 1920
Other Calculators / Re: Key Group Check Program« on: October 28, 2010, 05:46:48 pm »
Nice! thias will be really useful for all
Quigibo should really include this in the tools foder for Axe. |
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