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TI Z80 / Re: Simul v1.0
« on: October 27, 2010, 06:02:01 pm »ticalc.org is banned for you? Here, it's weirder: Omnimaga is banned but not Cemetech, and CalcG but not ticalc
no, but the system won't accept any USBs.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1936
TI Z80 / Re: Simul v1.0« on: October 27, 2010, 06:02:01 pm »ticalc.org is banned for you? Here, it's weirder: Omnimaga is banned but not Cemetech, and CalcG but not ticalc no, but the system won't accept any USBs. 1938
TI-BASIC / Re: TI-83+/84+ (SE) BASIC Tips, Tricks, and Routines« on: October 27, 2010, 05:26:35 pm »
Well, Goto eats memory, whihc is probably why most languages don't have it anymore, or its just now used.
but doesn't Python have Goto? or am I confused? 1939
TI Z80 / Re: YEONG RPG« on: October 27, 2010, 05:23:43 pm »
that looks great! can't wait, if this gets bigger, maybe it can have its own subforum?
btw, Aichi, like your new avatar. 1940
TI-BASIC / TI-83+/84+ (SE) BASIC Tips, Tricks, and Routines« on: October 27, 2010, 05:22:02 pm »
I thought it would be good if we compiled a list of all the awesome BASIC tricks, and optimization stuff.
so we'd just post, and it would be easy to find hints and other cool stiff to make a more efficient and awesome program. Also, ask if you don't understand a routine. So I'll start: I make this myself, but I think I read this one from ztrumpet somewhere. in game subroutines: Code: [Select] :Goto 2 Greyscale-ish/Wave-ish RPG effect: This really doesn't have that may uses, but the wave effect looks kinda cool. have Shade(-10,10) somewhere in the beginning and noting else in the graph screen, or have people download the pic, then: Code: [Select] :For(A,1,40 Thats all I've got for now, but I'm sure you guys will come up with more! 1941
Other Calc-Related Projects and Ideas / Re: Team Battles« on: October 27, 2010, 05:18:57 pm »
cool, put me donw for 84 BASIC then.
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Other Calc-Related Projects and Ideas / Re: Team Battles« on: October 27, 2010, 05:15:46 pm »
so, you can have a 84 programmer against an nspire programmer?
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Humour and Jokes / Re: Dragon eggs...evil?« on: October 27, 2010, 05:01:05 pm »* yunhua98 does not comprehend EDITL: oh, I can't see those images here, blocked. and also... hey! that was my idea! jk 1944
TI Z80 / Re: Ingenuity« on: October 27, 2010, 04:59:48 pm »
that sounds cool!
these Cage Matches are really creating some interesting games! Nice job Raylin! 1945
Other Calc-Related Projects and Ideas / Re: Team Battles« on: October 27, 2010, 04:56:30 pm »
maybe 2 memebers on a team?
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Axe / Re: How to be an utter n00b, by me« on: October 27, 2010, 04:55:42 pm »
strange, that doesn't happen to me.
although if I was ran the source code to edit it, then compiled the compiled one, and pressed 2nd+Enter twice, the source program wouldn't show up. I dont know if its MP only though. 1947
TI Z80 / Re: Need help for Bomberman« on: October 27, 2010, 03:13:28 pm »Ahh, code in a spoiler tag! The mortal enemy of Chrome users! oops. fixed. btw, that fix did not work, any more help? TIA 1948
News / Re: One hundred member logins in one day« on: October 27, 2010, 03:07:44 pm »
Go omnimaga!
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Humour and Jokes / Re: Fate approves of my evilness >:D« on: October 27, 2010, 02:58:30 pm »
I doubt it, but we can't install stuff.
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Humour and Jokes / Re: Fate approves of my evilness >:D« on: October 27, 2010, 02:49:06 pm »
lol, I lost. my school only has IE
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