Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - yunhua98

Pages: 1 ... 135 136 [137] 138 139 ... 184
2041
News / Re: Upcoming site downtimes
« on: October 18, 2010, 12:47:36 pm »
does that mean we can no longer post?  D:

2042
Introduce Yourself! / Re: Since I didn't do it officially...
« on: October 17, 2010, 11:43:36 pm »
Actually, the post about his friend and after was a separate topic but he merged them.

2043
TI Z80 / Re: The Impossible Game
« on: October 17, 2010, 09:46:46 pm »
how about a textroll on the bottom!
* yunhua98 runs

2044
News / Re: The future of #omnimaga
« on: October 17, 2010, 09:42:51 pm »
* yunhua98 remembers being extremely confused that day...  :P

but yes, it won't happen again.  ;)

2045
General Calculator Help / Re: Program TI-8x
« on: October 17, 2010, 09:36:33 pm »
wait, isn't 1.16 a very unstable OS?

but of course since WabbitEmu supports OS upgrades...  :P

2046
Introduce Yourself! / Re: Ohai Thar
« on: October 17, 2010, 08:47:20 pm »
your welcome!

darn, I lost.  :(

:P

2047
Introduce Yourself! / Re: Ohai Thar
« on: October 17, 2010, 08:43:11 pm »
hello, welcome to Omnimaga! we hope you enjoy your stay!  if you haven't made a big game or don't have much experiance, we're here to help.  And I would also suggest starting small, like make a new OS or something, don't attempt huge projects like random numbar generators yet.  :P
also, your peanuts should be arriving shortly.

2048
General Calculator Help / Re: Program TI-8x
« on: October 17, 2010, 08:40:02 pm »
for TI-8x calcs, its Disp "Hello World
and also, TI-BASIC Developer is a resource for learning how to code a 84/83.  ;)  theres a link on the front page, scroll down slowly and look on the right.  ;)

EDIT: nvm, missed a page.  :-[

2049
TI Z80 / Re: Bomberman
« on: October 17, 2010, 08:35:39 pm »
I'm going to do that when I have everything working correctly, then I will polish the game up.  although i may need some help at times...  ;)

which is why the lose and win messages are so messed up.  :P  and the title screens really just a placeholder I drew up in like 5 mins.

EDIT:  lol, I have my brother "beta testing" for me.  :P

2050
Gaming Discussion / Re: Mario Kart
« on: October 17, 2010, 08:33:53 pm »
according to his userbar, DS.  ;)
too bad I don't have one.  :P
anyway, good job Sir.

EDIT:  ninja'd  :P

2051
Official Contest / Re: [BULLETIN] Cage Matches
« on: October 17, 2010, 08:28:38 pm »
good luck to everyone who is competing!  :D

2052
TI Z80 / Re: Bomberman
« on: October 17, 2010, 08:25:54 pm »
Ah ok D:

Btw did you lose some progress or was it a recent backup?
it was the back up from "3 weeks ago" mentioned in my sig before I deleted that part.

anyway, today I managed to make The Game playable so now the AI can die, it can kill you, etc.  theres still no specials, lives, powerups, or anything special yet though.  ;)

Screenie:
its still quite buggy though.  :P
and yeah, I messed up quite a few times.  ;)
don't worry, I finally win at the end.  :P

2053
Miscellaneous / Re: What is your signature?
« on: October 17, 2010, 07:40:29 am »
you can make stuff that scrolls at designer.userbars.com

2054
TI Z80 / Re: Bomberman
« on: October 17, 2010, 07:38:15 am »
well, technically I knew where it was before the contest ended, but I just lacked the motivation to do anything with it.  :P

2055
Art / Re: Image 50*50 : Axe Parser Tutorial
« on: October 16, 2010, 08:57:52 pm »
that look really good!  I'm going to assume this is for loops?
btw, how did you get it to look so natural?  (the swirl, I mean)

Pages: 1 ... 135 136 [137] 138 139 ... 184