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Messages - yunhua98
Pages: 1 ... 180 181 [182] 183 184
2716
« on: June 09, 2010, 05:09:30 pm »
I RAM Cleared, stilled din't work, both ways. I think I'll just send the excutable. But I aready tried that and it didn't send... stupid TI-CONNECT.
2717
« on: June 09, 2010, 05:05:33 pm »
Wierd... I unarchived it but it gave me out of MEM at 51% So I rearchived it and it threw a BAD SYMBOL Error at 0%
2718
« on: June 09, 2010, 05:01:05 pm »
Hit PRGM to scroll to the error, what is it citing as the error?
E OF 8X8 PIXEL -tanh -1( and yes the CAPS are correct.
2719
« on: June 09, 2010, 04:57:25 pm »
nice, but it won't compile on Axe 0.2.6 
It won't? That's what I'm compiling it on.
Well, it give a BAD Symbol Error. Is this a bug? Quigbo? Error at 60% first pass.
2720
« on: June 09, 2010, 04:55:41 pm »
nice, but it won't compile on Axe 0.2.6
2721
« on: June 09, 2010, 04:36:46 pm »
I sure will use this in formal papers؟
OK, so that was a bad one...
how about: Quadratic Solvers are the best thing that ever happened to ticalc.org؟
2722
« on: June 09, 2010, 04:32:13 pm »
Also, you can press Ctrl+G and turn on the grid in MS Paint, which can be helpful for smaller or complicated sprites.
Anyways, those sprites look awesome as well! I'll give you guys credit in the first post. Now all I need are the battle sprites! Maybe soon I can even post a movement demo of the Shadowed Dimension!
For the battle stances, do you need it to show the top half of the body (like the trainers in Pokemon) or the entire body?
2723
« on: June 09, 2010, 03:56:39 pm »
Mhmm some of the pixels in those seems quite off/unaligned
Well yeah, but there's the calc pic too. How do you make the pixels aligned?
2724
« on: June 09, 2010, 03:28:36 pm »
Here's Roland facing away, not the best sprite, but it looks kinda right...
UPDATE: Sorry, they don't look as good in paint, I suck with MSPaint Calc pic attached. You might want to use nemo's for side though... I made the pixels aligned now, thanks DJ, any way I did it by savng 8xi as BMP and resized it. All of them:
2725
« on: June 09, 2010, 03:01:04 pm »
True. At least 3 of the 8 number guessing games I received so far should be featured on ticalc front page I think. I rejected all quadratic solvers except for one, though, because they are not games.
whoa, did someone really try to send number guessing games? I know the quadratic one's fake though.
2726
« on: June 09, 2010, 02:55:27 pm »
I never used theta cause I have some 300 programs and it takes forever to got to the bottom. (Even with pressing up at the top.)  Anyway, I Used to use A in front of everything, but then I ended up with about 150 programs starting with A. I backed up my calc a month ago and it took about 30 mins.
2727
« on: June 08, 2010, 09:55:45 pm »
slightly off topic: What's this for?
On topic: how do you vote?
EDIT: never mind, stupid me, I didn't see.
2728
« on: June 08, 2010, 05:25:12 pm »
I'll do it, but does anyone know a good sprite editor?
2729
« on: June 08, 2010, 03:04:37 pm »
does the bomb explode after a set time, or do you control when it goes off?
It goes off after about 5-10 secs, (never bothered to count) but you can also make it explode early.
2730
« on: June 07, 2010, 04:08:17 pm »
What?! I already made a topic, how would I delete it?
EDIT: Never mind, I deleted the content and backed it up, then locked the topic. (Temporary)
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