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Miscellaneous / Re: What is your signature?
« on: May 20, 2011, 11:56:56 pm »
wait, that was me saying it, not ruler...
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 571
Miscellaneous / Re: What is your signature?« on: May 20, 2011, 11:56:56 pm »
wait, that was me saying it, not ruler...
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Miscellaneous / Re: What is your signature?« on: May 20, 2011, 11:51:14 pm »
yes! It's spreading!
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Axe / Re: Appvar Detection Question« on: May 20, 2011, 11:50:12 pm »
well, that's assuming I'm making them all. This is for a level editor, and I want the people making the levels to have whatever name they want. I could just make all the levels myself, but I don't want to have to update the program to support the new level pack each time, I want to just be able to release an appvar, and have it work with the game.
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Miscellaneous / Re: What is your avatar?« on: May 20, 2011, 11:30:32 pm »
switched again. I'm going to cycle between avatars now, next one is the greyscale bird that ztrumpet wants back very much.
btw, sir, if you don't want me to use this, I'll change it. I made it for Sir a while ago, but he isn't using it so... 577
Jumpman 68K / Re: Jumpman« on: May 20, 2011, 11:22:02 pm »
I would be waiting for a demo if I had an 89...
nevertheless, I'm looking forward to another screenie. 578
Axe / Appvar Detection Question« on: May 20, 2011, 11:19:26 pm »
If I had a level editor and it generated appvar levels of any name, how would I detect which ones are levels for my game and which ones aren't?
I was thinking putting some sort of code at the RAM location, but how would I check through all the appvars on my calculator? 579
Axe / Re: Physics Introduction Axe Tutorial« on: May 20, 2011, 08:57:12 pm »
hmm, maybe a Physics Axiom could be developed?
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Miscellaneous / Re: What is your signature?« on: May 20, 2011, 08:54:02 pm »
update!
new quote from ruler. Put it in your sig if you agree! 581
News / Re: Nspire OS 3.0.2 Blocks Downgrading, Removes 3rd Party Lua - DO NOT UPGRADE!« on: May 20, 2011, 08:52:26 pm »I hate TI right now^this ++ 582
News / Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser« on: May 20, 2011, 08:49:36 pm »
Are we allowed to submit appvar levels packs along with our program?
EDIT: nvm, asked DJ on IRC, we are. 583
TI Z80 / Re: Contest entry--Nymless« on: May 20, 2011, 08:36:28 pm »
nice! fast and action-oriented game play. I like!
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TI Z80 / Re: Contest Entry: Escape!« on: May 20, 2011, 06:27:37 pm »
nah, I'm going to keep it like this. It's not that bad on calc, and once I add more objects () I'm going to need the speed.
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