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TI Z80 / Re: Contest Entry: Escape!
« on: May 20, 2011, 04:37:53 pm »Nope, it can be either, or both.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 586
TI Z80 / Re: Contest Entry: Escape!« on: May 20, 2011, 04:37:53 pm »Nope, it can be either, or both. 587
TI Z80 / Re: Contest Entry: Escape!« on: May 20, 2011, 04:30:46 pm »
More levels! Also added holes in the ground.
some of those levels are PITAs to beat. 588
TI Z80 / Re: Axe Shift: Contest Entry 2011« on: May 20, 2011, 04:16:21 pm »
Shift's on the Apple App Store.
but sounds good. 592
TI Z80 / Re: Contest Entry: Clones« on: May 20, 2011, 04:00:24 pm »
wow, lots of 5x5 platformers.
Looks great! 593
News / Re: Nspire OS 3.0.2 Blocks Downgrading, Removes 3rd Party Lua - DO NOT UPGRADE!« on: May 20, 2011, 03:57:16 pm »
Cancel the 84?!
I have a feeling they may start doing that... 594
TI Z80 / Re: [Axe Parser Shoot'em up] Devrays« on: May 20, 2011, 03:51:54 pm »
can we haz demo?
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TI Z80 / Re: Contest Entry - Kirby« on: May 20, 2011, 03:49:28 pm »
like everyone else said, very nice sprites.
is this going to be scrolling? and are there going to be tiles? love the sucking enemies sprite. 596
TI Z80 / Re: Contest entry - Continuity« on: May 20, 2011, 03:47:38 pm »
wow! that looks really nice! btw, do you plan on implementing physics?
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TI Z80 / Re: [2011 Axe Entry] Uncharted TI« on: May 20, 2011, 03:43:50 pm »
Wow, between your project and Builderboy's, this contest is going to be explosive.
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TI Z80 / Re: [Axe Parser Shoot'em up] Devrays« on: May 19, 2011, 05:52:34 pm »
oh wait, I can see it now, I'm assuming you used calc capture? Nevertheless, that looks amazing!
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Other Calculators / Re: Transform your TI-Nspire non-CAS into a CAS! [Translated from French]« on: May 19, 2011, 05:51:48 pm »
isn't it 1024 bit?
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Axe / Re: Anyone have an easy tilemapper for AXE?« on: May 19, 2011, 05:40:19 pm »
nice, I'd like to see it too.
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