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Messages - z80man

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811
Casio Calculators / Re: Casio Prizm documentation
« on: January 20, 2011, 12:24:06 am »
For me I could never really get used to Axe. There is something about asm that I really enjoy. But when it comes to large projects on the Prizm I will have no choice, but to move to another language.

812
Computer Projects and Ideas / Re: Coding Battles
« on: January 20, 2011, 12:20:17 am »
Anyone here know how to program in java bytecode? That could raise the stakes even more.

813
TI-Nspire / Re: Java on the TI-Nspire?
« on: January 20, 2011, 12:12:25 am »
If there was a new Basic interpreter for the nspire that would finally convince me to pay up $160 for one.

814
Computer Projects and Ideas / Re: Coding Battles
« on: January 19, 2011, 11:57:37 pm »
Ok so for full points I write a TI-BASIC interpreter in Java. Then in TI-BASIC i write a source coder for comp. This source coder allows you to edit 8xp files and then convert them back. Correct so far? Now for even more bonus points can this source coder convert BASIC programs to ASM and if I'm up to it into .java files to be compiled by the JDK. How does that sound  ^-^


Edit: Hell and if I'm really up to it my compiler will compile Basic programs into C++, Python, and maybe even x86 asm.
Double Edit: Even better it will compile to x64 asm using the sse5 extended library featuring 256 bit floating point numbers. That should count for super uber ultra mega points                  [jk]

815
Casio PRIZM / Re: Casio Prizm: Snake Game
« on: January 19, 2011, 11:36:11 pm »
I'll try to expand on this game as much as I can without slowing it down. I already have an idea to add goals without slowing down the game. I wish though I could make the menu faster. Of course I could just use the default menu, but that wouldn't look as nice.




New update: Right now I'm at school, but once I get home I will post the new version which features targets to hit for points.

816
Casio PRIZM / Re: Casio Prizm: Snake Game
« on: January 19, 2011, 08:26:03 pm »
For anyone who wants to view the source for optimizations and glitches I'm posting it here in txt format using the OS's handy program to txt function.  ;)

Edit: the program is uncommented so a few commands might seem a little strange.

817
Casio PRIZM / Casio Prizm: Snake Game
« on: January 19, 2011, 08:03:05 pm »
---Updated With Newer Version---
As many know the Casio Prizm recently came out. Unfortunatley the BASIC drawing commands can be quite slow. Last week I experimented with a simple snake game, but it was really slow and took forever to play. Working on some optimization I found a new way to draw with lines instead of pixels to allow the game to run much faster. Attached you will find the program. Please comment on what you like, what you don't like and any glitches.





818
Casio Calculators / Re: PRIZM Disassembler
« on: January 19, 2011, 07:42:08 pm »
Turns out the app I ran did not refresh my ram. Are we sure though that the proc is not 58Mhz because the app I created ran twice as fast I suspected it to on a 29Mhz proc.

819
Humour and Jokes / Re: An evil program
« on: January 19, 2011, 12:05:00 am »
Now modify it to play the music through the linkport.

820
Computer Projects and Ideas / Re: Coding Battles
« on: January 18, 2011, 11:44:23 pm »
Hmm I'll take TI-BASIC, C++, Java, and some z80 assembly. I'm still a x86 asm noob. And once Prizm development gets underway lets add SH3 asm. And does C++ include directx.

821
Casio Calculators / Re: PRIZM Disassembler
« on: January 18, 2011, 07:44:45 pm »
I tried making a new app. I'm not sure if it actually worked, but it was less tragic than the last one. The goal was to wait several seconds/minutes then return to the OS. When running the screen went blank for about 15 seconds and then the calc went to the setup screen. I believe there was a ram reset, but the target/PC screen never showed up. Here is the code and actual app.
Code: [Select]
File size: 29180
00007000: MOV.L @($01*4+PC),R15 = #FFFFFFFF
00007002: DT R15
00007004: BF $7002
00007006: RTS
00007008: .data ffffffff dword ref:7000

822
Casio Calculators / Re: Getting started in Casio-Basic? You can ask here.
« on: January 18, 2011, 05:46:35 pm »
O yeah I forgot to say earlier. Unlike TI-BASIC pixel coordinates don't start at 0, but instead 1. Also the client area is 187x379.

823
Other Calculators / Re: How do you feel about POTY Awards?
« on: January 18, 2011, 05:44:05 pm »
I think this is missing a key option: My goal is not to obtain awards; it is to learn, have fun, and produce things others may appreciate.
spoken like a true coder  :thumbsup:

824
KnightOS / Re: TI-84+ Incompatability Problems
« on: January 18, 2011, 05:37:40 pm »
Distributed Denial of Service. Its when a large number of computers send thousands of html requests to a web server in order to bring it down.

825
Casio Calculators / Re: Your Prizm OS versions
« on: January 18, 2011, 05:35:50 pm »
Quote
Really? Some people told me 3rd-party add-ins such as Kucalc's overclocking program did not work in it, same for that raycaster someone (him?) wrote a few years ago.
Programs doing direct hardware access are most likely going to crash.
Not really. I do almost all of my z80 asm programming without the use of any system calls. It's kinda my philosphy. Pure z80 code without a hint of TiOS. Plus it"s a lot faster too.

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