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Messages - zeldaking

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91
Casio Calculators / Re: Who Wants to Help With a TI83+ Emulator?
« on: March 18, 2012, 11:03:54 pm »
To say the least this would be very difficult. You would need to know Prizm C flawlessly, probably have great understanding in z80 and have plenty of time. I am afraid there is very limited people able to fit those requirements, and I am not one of them. Keep you hopes up and possibly this will be made sometime or another.

92
I think that a Gameboy Color emulator on the Prizm would work.

Game Boy Classic:
CPU: 4 mHz, 8-bit CPU, a 160 x 144 dot matrix monochrome LCD display
;kind of sounds like a Ti-84 :P

Gameboy Color
CPU:Sharp Corporation LR35902 running at 4.19 MHz.

The Gameboy advance
CPU: 16.8 MHz 32-bit ARM7TDMI with embedded memory.

93
News / Re: Invasion of the PRIZM games
« on: February 28, 2012, 10:42:57 am »
I fully enjoy Raptor although it is really difficult at its current state. Hopefully Ashbad will continue to develop this. Good job with these programs they all look nice.

94
Art / Re: Some Random Sprites
« on: February 02, 2012, 10:57:42 pm »
Off topic but I have started writing up some stuff for a non-text rpg

95
Other Calculators / Re: zcontest basic judges headquarter
« on: December 08, 2011, 10:59:01 pm »
When do you exspect the judging to be completed and the results shown?

96
Other Calculators / Re: zcontest basic judges headquarter
« on: December 04, 2011, 06:45:41 pm »
If you do this on the homescreen it will work, I forgot I set all the lists to one.
Code: [Select]
5->dim(LJMP
the "L" is the list symbol

97
Other Calculators / Re: zcontest basic judges headquarter
« on: December 04, 2011, 04:08:50 pm »
I've got a Ti-83+.fr and if I run "Free play" this says "ERROR:INVALID DIM" at the line :

Code: [Select]
*L of List*JMP(2)->G
I did not have any code that looked like that. maybe it has something to do with the .fr calc. Did anyone else have this problem?

98
Other Calculators / Re: zcontest basic judges headquarter
« on: December 04, 2011, 03:49:45 pm »
Also, in Physic jumper the free play doesn't run.
That is wierd, it works perfectly fine on my calculator. Is it giving you an error or what?

99
TI Z80 / Re: Mine
« on: November 20, 2011, 08:46:15 pm »
Looks pretty good for a ti-basic. A lot better than my version, which is very dumb. I like the white on black.

100
TI Z80 / Re: Super Crate Box
« on: November 20, 2011, 08:15:15 pm »
I really hope you finish this. Simple but looks really fun.

101
Gaming Discussion / Re: zelda v.s. pokemon
« on: November 08, 2011, 09:28:42 am »
Well because of my namesake, Link, I personally love Zelda. But pokemon emerald was pretty awesome. Overall though Zelda wins.

102
Graviter / Re: Graviter
« on: November 08, 2011, 09:22:05 am »
One flaw, I think that blob of spinning material, it looks a little odd shaped to me. Sorry

103
Art / Re: Monochrome art
« on: November 08, 2011, 09:20:14 am »
Okay, will try. Thanks (I don't ever use paint).

104
Art / Re: Monochrome art
« on: November 08, 2011, 09:13:49 am »
Okay I will try that, any size specifications?

105
Graviter / Re: Graviter
« on: November 08, 2011, 09:09:19 am »
Agreed with JC, It is pretty cool, also the way the screen moves up after pausing is very awesome.

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