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TI Z80 / Re: POGO Dark/Light version
« on: November 19, 2011, 07:35:08 pm »
That looks pretty nice, saintrunner. The menu looks good as well.

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TI Z80 / Re: POGO Dark/Light version« on: November 19, 2011, 07:35:08 pm »
That looks pretty nice, saintrunner. The menu looks good as well.
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TI Z80 / Re: Super Crate Box« on: November 19, 2011, 09:26:42 am »
This looks awesome, leafy! I can't wait to play this.
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Introduce Yourself! / Re: hi there.. first TI owner. Nspire CX CAS and non-cas« on: November 17, 2011, 09:21:27 pm »
Welcome to Omnimaga, rbuljo. I hope you have an excellent time here.
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Axe / Re: Multiplayer in Axe?« on: November 17, 2011, 05:23:27 pm »
This game, made by Quigibo before he created Axe, demonstrates just how fun two player link play can be. <nostalgia> I remember playing this in Algebra II... </nostalgia>
http://www.ticalc.org/archives/files/fileinfo/423/42355.html 216
The Axe Parser Project / Re: Assembly Programmers - Help Axe Optimize!« on: November 16, 2011, 09:31:22 pm »
I like the lowercase toggle option. Actually, now that I think about it, it wouldn't be that useful because there's no reliable input command. Hmm...
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TI Z80 / Re: Midnight« on: November 15, 2011, 11:48:46 pm »I did.Amazing. I love games with plotlines I'm glad you guys like the updates. ![]() 218
Miscellaneous / Re: What was your first Omnimaga post?« on: November 15, 2011, 11:47:42 pm »
Believe it or not, but mine was actually about weighing in on a discussion about the drama that occurred on United TI: http://ourl.ca/3688/68881
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Introduce Yourself! / Re: привет« on: November 15, 2011, 06:24:37 pm »
Welcome to Omnimaga, mushmoom. I hope you enjoy your time here.
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Introduce Yourself! / Re: Hello Omnimagians!« on: November 15, 2011, 06:23:50 pm »
Welcome to Omnimaga, InternetCliche. I hope you have a great time here.
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Miscellaneous / Re: My Ti-83+ broke« on: November 15, 2011, 03:48:00 pm »
I have absolutely no idea what happened. You might want to try putting a post here on Cemetech and seeing if anyone over there knows anything.
Good luck. ![]() 222
TI Z80 / Re: TiltBall - a puzzle game!« on: November 15, 2011, 03:40:09 pm »
That looks really awesome. Good luck with the collisions.
![]() For arcsin/arctangent, the way I'd do it is with a Look Up Table (LUT). Here is an arctangent one: http://ourl.ca/4129/191782 223
TI Z80 / Re: Tale of the Lost Map« on: November 15, 2011, 03:37:04 pm »
I think A is the best character for a door, but this may be biased because I'm just used to it. That's what Illusiat 13 used, by the way.
The battle screenies look amazing. Excellent job there. Good luck with the rest of it - they are so hard to code. 224
Axe / Re: Having trouble with a bit of code.« on: November 14, 2011, 10:56:59 pm »
Huh. Try taking out all four batteries, or one out from each side, or something like that.
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Axe / Re: Having trouble with a bit of code.« on: November 14, 2011, 10:51:50 pm »I'd try that instead, but my nSpire is stuck right now and I can't get it to reset. The Axe Parser compiler crashes on wabbitemu, so I can't try there.Try pulling a battery out of the Nspire. That should fix it. |
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