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Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: August 03, 2010, 04:12:19 pm »487: You beat DJ's number of posts in one month488: You begin thinking of a way to accomplish that...
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 3451
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: August 03, 2010, 04:12:19 pm »487: You beat DJ's number of posts in one month488: You begin thinking of a way to accomplish that... 3452
Site Feedback and Questions / Re: Keep up the good work with the posts, people!« on: August 03, 2010, 04:11:28 pm »
Absolutely! Omnimaga can't be killed unless everyone wants it dead, much less one person. Long live Omnimaga!
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Introduce Yourself! / Re: introducing ME« on: August 03, 2010, 04:10:10 pm »
Nah, not as good...
This is better! Spoiler For Spoiler: 3454
Introduce Yourself! / Re: introducing ME« on: August 03, 2010, 02:17:52 pm »
Welcome here!
yunhua, that's the *best* post I've read all day! 3455
Other Calculators / Re: so will ti-cares care???« on: August 03, 2010, 02:16:32 pm »Maybe if ti makes an account and we find it, we can stop their ip address from coming to this site.I don't think we can do that. Actually I think if someone from TI came to this site and became a member, I'd be honored for them to care about this place. 3456
TI Z80 / Re: Spider (in Axe)« on: August 03, 2010, 02:08:04 pm »What an awesome looking game...I've always enjoyed the "pipe-connecting" games. So does that blinking cursor at the beginning tell you where the spider is going to start?Yup. =) 3457
TI Z80 / Re: Spider (in Axe)« on: August 03, 2010, 01:58:03 pm »
http://www.omnimaga.org/index.php?action=downloads;sa=view;down=539
Yea! It's official. It's also in ticalc's queue. 3458
TI Z80 / Re: Battle Ship« on: August 03, 2010, 01:32:37 pm »
Nice job on the re-worked program.
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General Calculator Help / Re: Raylin's Rules for Making RPG's« on: August 03, 2010, 12:52:23 pm »Um, have you played Illusiat 13? I almost gave up in the Dark Cave because I couldn't kill anyone. Luckily, that's a short space and I made it out and into the funnest calc game anywhere.Rule 4: BALANCE YOUR FORMULAS! Attack, Defense, Speed, Stat Gain, Level Up, EXP... Make it all realistic. I shouldn't be able to kill a LV 10 with an uber-randomed LV 2.On the other hand, make sure that a LV 9 char won't get instantly killed by a LV 10 enemy, then instantly kill that enemy when he reaches LV 10. Either the game difficulty will rise too fast or it will get too easy if you are over-leveled. ANOTHER IMPORTANT THING (IMHO): Make sure the first game enemies are not too hard, or at least if they are, make sure leveling up is fast enough with them! To be honest, if I try a RPG and can't even beat the first few enemies at all, I will be tempted to give up and delete the whole thing. Excellent rules Raylin. I think it needs to be pinned. 3460
Miscellaneous / Re: Birthday Posts« on: August 03, 2010, 12:40:03 pm »
HAPPY BIRTHDAY
Builderboy, you've been a source of inspiration for me, as a coder. Congrats on another year! 3461
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: August 03, 2010, 12:31:21 pm »
486: You're overjoyed when you find the link cable you lost almost a year ago.
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Site Feedback and Questions / Re: Seeing what posts we got respect for« on: August 03, 2010, 12:30:21 pm »
Me too. I've asked DJ in the past, and he said there was no easy way to see. It's too bad, really.
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Other Calculators / Re: so will ti-cares care???« on: August 03, 2010, 12:29:33 pm »
Brilliant response!
Nice job fb39ca4. 3464
Other Calculators / Re: so will ti-cares care???« on: August 03, 2010, 12:04:28 pm »BTW, we should have a members-only section for discussing this sort of stuff.If you like, I can put this topic in Randomness, so only people that are signed in can access it. |
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