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Other Calc-Related Projects and Ideas / Re: Axe Snake
« on: July 02, 2010, 12:43:01 pm »Nice to see it fixed Ztrumpet. What was the issue?I had something like {L1+C} when it should have been {L1+C+B}.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 3646
Other Calc-Related Projects and Ideas / Re: Axe Snake« on: July 02, 2010, 12:43:01 pm »Nice to see it fixed Ztrumpet. What was the issue?I had something like {L1+C} when it should have been {L1+C+B}. 3647
Humour and Jokes / Re: Tips when making calculator animated screenshots« on: July 01, 2010, 10:38:34 pm »In the version of Wabbit that I use, I click Debug and then Reset to get a RAM Clear.Also, randomly simulate pulling a battery just to prove that all programs get RAM Clears. 3648
ASM / Re: Calc System Restore- Is it Possible?« on: July 01, 2010, 10:36:50 pm »* ZTrumpet seconds this awesome request. 3649
Axe / Re: Axe Optimization Tricks« on: July 01, 2010, 10:35:10 pm »Almost, but not quite. For example, in Axe, the number 65535 would be FF FF, but in Ans it looks like $00 $84 $65 $53 $50 $00 $00 $00 $00. Because the TIOS stores this number so oddly, Axe has to take even more time to convert it.oh, because it has to be converted to basic type number when you store into Ans?Yes, and it is also storing to a TIOS variable, making it larger and slower. 3650
ASM / Re: Calc System Restore- Is it Possible?« on: July 01, 2010, 10:24:08 pm »Is there some way to make the calculator boot off a thumb drive? Or maybe some new 3rd-party OS could add that functionality.It's possible. I'm pretty sure you could hook into the OS just right to make it boot off a flash drive. However, I'm pretty sure it would be incredibly complex but it would be awesome. (If I'm wrong, please correct me! (Sorry for stealing your line, ztrumpet, but there's a really good chance I'm wrong since I have absolutely no idea what I'm talking about.))lol, that's pretty much why I leave that line there. I do things like this too... 3651
TI Z80 / Re: Feature Requests« on: July 01, 2010, 10:20:56 pm »
Complete use of define and equ. I really want those if they aren't already planned.
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TI-BASIC / Re: TI-Basic Game Design Tutorial Now Available for Commentary« on: July 01, 2010, 10:19:44 pm »
This reminds me: I really need to read this (and probably print this out). The beta contains everything so far, correct?
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Other Calc-Related Projects and Ideas / Re: Axe Snake« on: July 01, 2010, 10:15:57 pm »
Yes! I found and fixed the problem! Tomorrow I'll upload the finished (and final) version.
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Other Calculators / Re: TI-83 Plus Saves Student from Bullet« on: July 01, 2010, 05:37:28 pm »If her friend got made at her for damage to the calculator, that would absolutely stinkThe article says: Quote The friend who loaned Pittenger the calculator said she need not buy a replacement. 3656
The Axe Parser Project / Re: Features Wishlist« on: July 01, 2010, 05:20:04 pm »patience is a vitue...No. I changed it so you can change your votes now. [mini rant]Not fair! I want all of these options! Now! [/mini rant] 3657
The Axe Parser Project / Re: Bug Reports« on: July 01, 2010, 05:13:04 pm »nemo, I believe both in Axe are bitwise. The plot-style ones are just 16-bit whereas the normal ones are 8-bit.I'm pretty sure (but not 100%) that nemo's right. Quigibo? Edit: He was wrong, and so was I... almost 100% != correct... 3658
The Axe Parser Project / Re: Your Projects - Post and Critique« on: July 01, 2010, 03:40:26 pm »
WabbitEmu says Link Error.
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The Axe Parser Project / Re: Your Projects - Post and Critique« on: July 01, 2010, 03:26:07 pm »i believe it said that between 68 and 70lol Nice job Runer! 3660
Axe / Re: Axe Optimization Tricks« on: July 01, 2010, 03:23:20 pm »oh, because it has to be converted to basic type number when you store into Ans?Yes, and it is also storing to a TIOS variable, making it larger and slower. If you store to an "Axe Var", then you're just changing the content of two, easy to use bytes. |
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