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Messages - ztrumpet

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3676
I apologize that lesson 16 is delayed till next week.  Reworking the S.A.D. engine has been worth it (you'll get hotkeys sooner than you think, for example), but it has taken up a lot of my time.
;D  Yay!  More SAD Progress is worth it. :)

3677
TI Z80 / Re: Advance Wars TI
« on: July 01, 2010, 11:26:51 am »
I have no idea, I actually havent looked at Ikkeren's version XD
What I do is draw it one row at a time, and I only redraw the row or column that needs redrawing, instead of the whole map.  12 times faster.
So you shift the screen and then you draw the tiles needed?  Is that faster, because isn't the shifting slow-ish? ( ??? )

3678
Axe / Re: Pop ups in axe
« on: July 01, 2010, 11:16:59 am »
exactly, thank you ztrumpet. although there will be an appvar for saving tilemaps and their corresponding tilesets.
Cool. :D

[offtopic]
offtopic, ztrumpet i'm working on a new exodus level (:
Awesome! ^-^[/offtopic]

3679
I think it's a good idea.  Bring on the POTMs again! (maybe) ;D

3680
Axe / Re: Pop ups in axe
« on: July 01, 2010, 11:08:26 am »
I think the problem's been resolved now. :)  He's just redrawing the whole screen upon the exit of a pop up. :D

3681
No. :) Both copy to $9d95. We write .org $9d93 because of the .db $BB,$6D bytes, which should not be counted in. These are equivalent:
Code: [Select]
.org $9d93
.db $bb,$6d
blablabla
Code: [Select]
.db $bb,$6d
.org $9d95
blablabla

And I don't quite get what you mean by shifting labels. If you mean inserting one byte so that all labels are shifted one position 'upwards', then yes.
Thanks for clarifying this.  It make even more sense to me now. :)  Thanks! ;D

3682
News / Re: Omnimaga activity skyrockets, Cemetech follows suit
« on: July 01, 2010, 11:00:12 am »
Since this only shows the English z80 Ti Forums, TI-Bank isn't on there.  That being said, it would be a very interesting comparison. ;D

3683
News / Re: Omnimaga activity skyrockets, Cemetech follows suit
« on: July 01, 2010, 10:56:48 am »
Wow.  Omnimaga and Cemetech both have a ton of activity.  I remember when I first found Omni and thought activity was high...  Look at it now! ;D

3684
Miscellaneous / Re: Absence period coming up
« on: July 01, 2010, 10:46:42 am »
Have fun!  ;D

3685
ASM / Re: Calc System Restore- Is it Possible?
« on: July 01, 2010, 10:33:44 am »
That's a neat idea, only how would you get the data off the flash drive and onto the calc if the calc is "destroyed"? :)

3686
Pokemon Red / Re: Pokemon Red
« on: July 01, 2010, 10:17:11 am »
I hated how gust was normal type; it made viridian forest so much harder if you didn't pick charmander (and even then you have to level it to 9 first)
I always liked Viridian Forest for training because you could just pit a weak Pokemon against a Metapod and gain >9000 exp.  I got a Nidoran to jump three levels in one battle there.
Same here. ;D

I'm glad this glitch has been found. :)
I'm still blown away with how great this looks.  Thanks Buckeyedude! ;D

3687
Other Calculators / TI-83 Plus Saves Student from Bullet
« on: July 01, 2010, 10:10:23 am »
Kindermoumounte brought to my attention an occurrence that happened in November 2008.  He found this article on TI-Bank:
http://ti.bank.free.fr/index.php?mod=news&ac=commentaires&id=830

Here's the original article: (in English)
http://today.msnbc.msn.com/id/27665822

Basically a 22 year old collage student ran into a mugger and after a brief exchange the mugger fired a shot at her from a distance of 4 feet.  She apparently swung her purse at just the right moment to catch the .38 bullet with her friend's calculator, an umbrella, and a sunglasses case.  Here's a pic of the obliterated calc:


Isn't it incredible what a calc can do... ;D

3688
Nostalgia / Re: Nostalgia - My Axe Parser Contest Entry
« on: July 01, 2010, 09:50:20 am »
Those sprites look amazing!  Excellent job!
How long do you think this RPG will be? :D

3689
TI Z80 / Re: Empire
« on: July 01, 2010, 09:34:57 am »
Really quigibo?  That's excelent :D 16000 bytes of executable code with unlimited data (practicaly) sounds like a very promising thing to shoot for :)
That would be awesome!  I can't wait for this to be possible. ;D

3690
TI Z80 / Re: Calcalca
« on: July 01, 2010, 09:14:55 am »
Also I still remember on APril 1st when you wrote all your posts with inverted letters x.x
Same here. :P

I'm glad this isn't dead as well. :)

I'm pretty sure Kerm made the UTI userbar that I use. :)

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