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Messages - ztrumpet

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4291
News / Re: Minor forum settings update due to traffic overload
« on: May 12, 2010, 04:10:10 pm »
This is awesome!  Hopefully we're not going to get more 500 errors, though. ;D

4292
Web Programming and Design / Re: jBasic
« on: May 11, 2010, 10:16:36 pm »
Thanks!  I can't wait to try it! :)

4293
The Axe Parser Project / Re: Axe Parser
« on: May 11, 2010, 10:15:19 pm »
Ah, okay.  Can there be a Full that doesn't return, so it would be smaller and faster if you want it to be?  I'm all for compiled size and speed. ;D
Thanks!

4294
you don't see sph and spl.
Thanks for answering. :)
Are spl and sph the low and high bytes of sp?  Could these be used if I do enough stuff?

4295
S.A.D. (Seek and Destroy) / Re: [S.A.D.] Progress 2010
« on: May 11, 2010, 10:11:16 pm »
Quote
Speaking of SAD, the turn based version isn't dead either, I'm just don't have much free time either.

You must not have heard, I have the turn-based version on hold, Ztrumpet.  I'd recommend you focus more on your other projects until we find out if it's an indefinite hold or not :)
Oh, okay, then I'm not going to work on it more for now.  Let me know if you want me to keep working, though. ;D

4296
TI Z80 / Re: Phoenix: Axe Version
« on: May 11, 2010, 04:29:55 pm »
This looks nice!  Great job on it! :D

4297
S.A.D. (Seek and Destroy) / Re: [S.A.D.] Progress 2010
« on: May 11, 2010, 04:24:58 pm »
Speaking of SAD, the turn based version isn't dead either, I'm just don't have much free time either.
I hope eventually both will get some work done on them. :)

I understand very well, coding sometimes takes a lot of concentration and it doesn't work when you have to stop after 15 mins, since getting into it takes a while.
Me too.  Remember we all want SAD, so no progress is better than it being dead. ;D

4298
Web Programming and Design / Re: jBasic
« on: May 11, 2010, 04:21:44 pm »
Sorry to sound like a noob, but where can I try this?  Thanks! :)

4299
Nothing's giving me trouble with yours yet, but once I get to day19 or so of Asm in 28 I can't figure stuff out.

My favorite thing about your guide is how it shows stuff at a lower level than Asm in 28, and it's helping me a lot with certain things in Asm in 28. ;D
(atm, the hardest think for me to understand is getting key-presses from one of the ports, as is covered around day 22.  I'm pretty sure I'll understand it once you explain it on Lesson 65 or so. ;D

I felt like your jumps around a little when you introduced all the registers. =\  Maybe it's just me. ;)

Oh, I forgot to mention this:
Quote
One byte registers are ONLY A, B, C, D, E, H, and L.
What about ixh, ixl, iyh, and iyl?  Can't you use those also if need be?

(Sorry if I'm wrong about anything. :) )

4300
The Axe Parser Project / Re: Axe Parser
« on: May 11, 2010, 04:08:02 pm »
I could have it do that for you, but I'd rather the programmer do it themselves since those making 6MHz games won't want to have the extra size increase for a feature they're not using.
Ah, very good point! :)
I like how things are headed.

Full and Normal translate to one byte of code more each, right?

4301
Axe / Re: 4 level grayscale with 97 sprites drawn every frame
« on: May 11, 2010, 04:04:13 pm »
That sounds really nice!  I can't wait to see what's possible with it! ;D

4302
I think there were a couple of typos in lesson 7.  Most notably, there was a comment saying '10 times' on a loop where b was 5.

Lessons 7 and 8 were a little harder to follow, but I think this is necessary as they cover some pretty hard stuff. :)
Still, excellent guide! :D

4303
Other Calculators / Re: A calculator game in GOOGLE ADS :O
« on: May 11, 2010, 03:58:32 pm »
O0
That's awesome!  (I wish Google did it for free, though...) ;D

Nice find! :D

4304
Axe / Re: Key delay help
« on: May 11, 2010, 07:50:19 am »
You can do this:

While getkey(0):End

That works even when you're using direct keys.  It will wait until you've let go of all the keys.
That's an awesome idea!  I'll have to remember this!  Great point. :D

4305
Other Calculators / Re: The return of my files on ticalc.org
« on: May 11, 2010, 07:48:43 am »
I'm glad you're re-uploading everything!  This is a great day for Ti-83/84 users everywhere. ;D

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