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TI-Nspire / Re: Nspire Raycaster
« on: March 26, 2010, 07:45:09 am »
Bwang, that's really awesome! Keep up the great work!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 4486
TI-Nspire / Re: Nspire Raycaster« on: March 26, 2010, 07:45:09 am »
Bwang, that's really awesome! Keep up the great work!
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TI Z80 / Re: Trominoes« on: March 21, 2010, 06:52:18 pm »
Wow, I was still "on a high" from the new version of Axe.
Sorry about that Zera! It still looks awesome and is an excellent idea! 4488
The Axe Parser Project / Re: Axe Parser« on: March 21, 2010, 06:45:38 pm »
This is a really awesome update! I can't wait to put this on my calc and try it!
I really like the tone command! 4489
TI Z80 / Re: Trominoes« on: March 21, 2010, 06:38:28 pm »
Wow, that's a cool idea! I just have one question: Is it two players on one calc, or does the screenshot show it when it's linked?
Excellent idea as always, Zera! 4490
Axe / Re: Routines« on: March 21, 2010, 06:24:26 pm »
Excellent routine SirCmpwn!
Really, that's all? Then why do Celtic III and xLib mess with Mirage so much?true, but does Mirage use any of the same safe areas that Axe uses?I think StatVars holds Mirage's interrupt vector. To disable this, you might want to put Asm(ED56) after the header to make it use the TI-OS interrupt instead. 4491
Other Calculators / Re: Has anyone tried this? (Nspire raytracer)« on: March 21, 2010, 02:33:05 pm »
Wow, that's really cool! I was wondering if that was bwang...
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Site Feedback and Questions / Re: Link to the Latest Activity (New Posts) Section« on: March 21, 2010, 11:08:55 am »
Oh, wow. I completely missed that. Sorry. In that case, I don't think it's needed in the Statistics sections. Thanks geekboy!
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Gaming Discussion / Re: What is your favorite video game character/hero?« on: March 21, 2010, 11:06:06 am »Yea, it would be 14.NecroF-_-ckk I'll go with Genis from FFTOM2... 4494
Axe / Re: [tutorial] Program Flow - Platformer« on: March 21, 2010, 10:59:00 am »
That looks great Eeems! I can't wait to read it!
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TI Z80 / Re: Map Converter« on: March 21, 2010, 10:50:58 am »
Ah, I missed the link at the top. I found it (the program), and it works really well! Awesome job meishe!
Oh, and meishe, nice sig. I'm glad you found Eeems' banner. 4496
TI Z80 / Re: Elmgon« on: March 21, 2010, 10:45:23 am »
That's pretty cool. I had no idea that Illusiat 13 was planned for that long. Wow.
Also glad this is still progressingMe too. 4497
TI Z80 / Re: Nemesis: Insurrection Zero« on: March 21, 2010, 10:39:46 am »
I like the idea of using buffers at the end of the program to have more free RAM. That's an awesome idea, provided it's fast enough.
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News / Re: Axe: a new TI-BASIC-like language for the TI-83+ and 84+« on: March 21, 2010, 10:32:29 am »
That's a good idea. Quigibo, how much space is used in 0.1.2?
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Site Feedback and Questions / Link to the Latest Activity (New Posts) Section« on: March 21, 2010, 10:28:15 am »
I think a link to the Latest Activity Section would be useful. Whenever I check Omnimaga in this time of awesomely high posting, I locate this section and then proceed to check the posts that are no longer on the front page. I think there should be a link to the Latest Activity Section by the Current Forum & Download Statistics under the Statistics section (on the front page). Do you guys think this is a good idea?
Latest Activity Page: http://www.omnimaga.org/index.php?action=ezportal;sa=page;p=5 4500
Axe / Re: Routines« on: March 20, 2010, 09:18:53 pm »
I'm sorry SirCmpwn, but this:
You are thinking in a TI-Basic frame of mind. Get out of it.caused me to rate your post down. You can write in Ti Basic and think about Axe like Ti Basic and still have amazing programs. There is a Basic frame of mind, but no reason that you need to "get out of it". Remember, fighting does not solve any problems. |
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