Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ztrumpet

Pages: 1 ... 30 31 [32] 33 34 ... 385
466
TI Z80 / Re: Base 671
« on: September 20, 2011, 09:56:50 pm »
This looks really cool.  I can't wait to see how this turns out. :D

467
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: September 20, 2011, 09:43:36 pm »
Quote
[19:36:13] <+OmnomIRC> (O)<ralphdspam> @z80 clrscrnfull
[19:36:14] <+Runer112> [Z80] ERROR \ Could not assemble: clrscrnfull
[19:36:22] <+Runer112> @z80 B_CALL(_ClrScrnFull)
[19:36:23] <+OmnomIRC> (O)<ralphdspam> @z80 bcall(clrscrnfull)
[19:36:24] <+Runer112> [Z80] ERROR \ Could not assemble: bcall(clrscrnfull)
[19:36:24] <+Runer112> [Z80] Instruction \ Main: B_CALL(imm16) \ Instance: B_CALL(_ClrScrnFull) [EF4645] \ Bytes: 3 \ More info: http://wikiti.brandonw.net/index.php?title=83Plus:BCALLs:4546
[19:36:34] <+Runer112> underscore =p
[19:36:36] <+Runer112> it's important
[19:36:49] <+OmnomIRC> (O)<ralphdspam> lol. :P
[19:37:04] <+OmnomIRC> (O)<ztrumpet> @z80 #define bcall(xxxx), b_call(xxxx)
[19:37:05] <+Runer112> [Z80] ERROR \ Could not assemble: #define bcall(xxxx), b_call(xxxx)
[19:37:09] <+OmnomIRC> (O)<ztrumpet> :(
[19:37:13] <+OmnomIRC> (O)<ztrumpet> RUNER!!!
[19:37:16] <+OmnomIRC> (O)<ztrumpet> :P
[19:37:21] * +Runer112 is not a real assembler =p
[19:37:25] <+OmnomIRC> (O)<ztrumpet> lol
[19:37:34] <+OmnomIRC> (O)<ralphdspam> it has nothing to assemble
[19:37:44] <+Runer112> well
[19:37:46] <+OmnomIRC> (O)<calc84maniac> @z80 assembler
[19:37:47] <+Runer112> [Z80] ERROR \ Could not assemble: assembler
[19:37:53] <+Runer112> assemblers have #define
[19:37:55] <+Runer112> I don't

468
Other Calculators / Re: The Missing 84+ Extra RAM Pages (hardware change)
« on: September 20, 2011, 09:41:51 pm »
Uhh... I don't know where that 8KB of RAM at $0000-$8000 came from :P
Whoops, my bad.  Hopefully this sets the situation straight:

Quote from: #omnimaga
[19:31:57] <+OmnomIRC> (O)<ztrumpet> calc84
[19:32:06] <+OmnomIRC> (O)<ztrumpet> Am I missing something?
[19:32:39] <+OmnomIRC> (O)<calc84maniac> $0000-$3FFF is always ROM page 0
[19:33:04] <+OmnomIRC> (O)<ztrumpet> Let's see, what did I confuse here?
[19:33:23] <+OmnomIRC> (O)<ztrumpet> What is at 0000 to 8000 then?
[19:33:26] <+OmnomIRC> (O)<calc84maniac> there's $8000-$9D94 which is OS stuffs
[19:33:49] <+OmnomIRC> (O)<calc84maniac> (plus some of that is saferam)
[19:33:54] <+OmnomIRC> (O)<ztrumpet> right
[19:34:04] <+OmnomIRC> (O)<ztrumpet> what's 0000 to 8000?
[19:34:16] <+OmnomIRC> (O)<calc84maniac> normally, it's ROM
[19:34:26] <+OmnomIRC> (O)<ztrumpet> Oh
[19:34:31] <+OmnomIRC> (O)<ralphdspam> can you switch ram into it?
[19:34:32] <+OmnomIRC> (O)<ztrumpet> That's one of the banks?
[19:34:40] <+OmnomIRC> (O)<calc84maniac> two
[19:34:46] <+OmnomIRC> (O)<ztrumpet> Wow, I feel really stupid now. :P
[19:34:54] <+Runer112> 0000 to 3FFF is always ROM 0
[19:35:00] <+Runer112> so you can't switch RAM into there
[19:35:20] <+OmnomIRC> (O)<ztrumpet> Then 4000 to 7FFF is another bank?
[19:35:22] <+OmnomIRC> (O)<calc84maniac> and you can switch RAM into 4000-7FFF, but only on certain models
[19:35:29] <+OmnomIRC> (O)<ztrumpet> What is there normally?
[19:35:45] <+Runer112> there isn;t specifically a normal page there
[19:35:51] <+Runer112> well
[19:35:54] <+Runer112> I guess there technically is
[19:35:56] <+OmnomIRC> (O)<calc84maniac> swapping ram there doesn't work on TI-83+BE or TI-84 Pocket.fr

469
Other Calculators / Re: The Missing 84+ Extra RAM Pages (hardware change)
« on: September 20, 2011, 09:29:46 pm »
Can I use this ram for rst hijacks in cpu-intensive programs, such as emulators?  (Of course, I won't be able to use bcalls.)
Yes, but you must make sure to back it up somewhere.  I'd recommend talking to calc84maniac about doing this - he is the only person I've heard of doing so, and he does it with his more recent versions of his GameBoy emulator.

470
Introduce Yourself! / Re: Hello
« on: September 20, 2011, 07:33:40 pm »
Welcome to Omnimaga, Rienzi.  I hope you have a great time here. :D

471
TI Z80 / Re: To All Budding Axe Programmers
« on: September 20, 2011, 07:32:54 pm »
Sweet. thanks. much faster than typing the full name. :)
Or even [Ctrl] [C], [Ctrl] [V], which is what I use on some nics. :P

472
Other Calculators / Re: The Missing 84+ Extra RAM Pages (hardware change)
« on: September 20, 2011, 07:30:46 pm »
Hi, and welcome to Omnimaga, Billeekid.

Pertaining to the amount of RAM discussion, this is what the calcs have:
8 KB - Reserved for OS usage.  I believe these are addresses 0000h to 8000h on Page 0.
24 KB - User Mem.  Though there is technically some of this space (8000h to 9D95h) is claimed by the OS, the rest of it is for programs and other variables stored in RAM, as well as the VAT and some other OS stuff.
16 KB or 96 KB - "Extra RAM."  This is used by the OS on some occasions, most notably with the BasePageTable for Apps on some OSes.  If I remember correctly, the Math Print (MP) OSes also use some of this memory as well.

473
TI Z80 / Re: To All Budding Axe Programmers
« on: September 20, 2011, 06:22:30 pm »
That looks nice, buttsfredkin.  I think it's pretty cool for a first Axe game. :)

474
Site Feedback and Questions / Re: How we can improve Omnimaga?
« on: September 19, 2011, 11:52:40 pm »
What about a separate tally?  I.E. Instead of "Total Post Ratings:" have it be "Positive Ratings:" and "Negative Ratings:"

475
Miscellaneous / Re: Why Johnny Can't Code
« on: September 19, 2011, 08:13:13 pm »
Also, there are things that can only be done with a goto, like starting a program over.
Depends on how it's structured. If you make the whole thing out of nested loops the right way, you can jump back to the being without a goto. A great example of this is tifreak's Sprite-2-Hex program. The whole thing is constructed out of nested While loops. When a menu item is selected, it runs a specific While var=value loop with that routine, then sets or resets the var as necessary to jump to the beginning, another routine or quit.
My TI Basic Homescreen Game Pack never uses a Goto.  Or a Stop or Return for that matter.

476
Miscellaneous / Re: Why Johnny Can't Code
« on: September 19, 2011, 05:45:26 pm »
higher level languages (What, you can have as many variables as you want and any name that you want? Blashpemy!)
I know - It's too easy, isn't it?

477
The Axe Parser Project / Re: Axe 1.0.3 with a multiplication bugfix
« on: September 19, 2011, 04:27:13 pm »
Please note that this is not an official copy of Axe.


However, thank you, Runer. :D

478
I think a puzzle game would be awesome.  My first (published) game was a puzzle game, and I think it's an excellent place to start.

479
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: September 18, 2011, 08:09:15 pm »
2201: You thought this thread needed some atmosphere music, so you added some...
(Mussorgsky's Night On Bald Mountain)

480
TI Z80 / Re: Bouncedown
« on: September 18, 2011, 07:32:32 pm »
That looks awesome so far.  Good luck adding the rest of the stuff. :)

Pages: 1 ... 30 31 [32] 33 34 ... 385