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Messages - ztrumpet

Pages: 1 ... 315 316 [317] 318 319 ... 385
4741
TI Z80 / Re: Dev Screenshots
« on: March 05, 2010, 06:32:17 pm »
That looks great Eeems! :D

4742
Humour and Jokes / Re: The Omnimaga Dragonforce Song
« on: March 05, 2010, 06:28:17 pm »
Flames will engulf the

4743
i also thought about just putting nothing, altough idk if it would look great. Otherwise, up arrow for increase and down for decrease, while - for neutral, but again idk how good it would look like
I think I like this idea the best, although it's not my choice to make. :)

4744
TI Z80 / Re: Side Project #2: DUNGEON
« on: March 05, 2010, 04:14:43 pm »
Awesome!  I can't wait to see progress! :)

4745
keep in mind Ndless won't run on 2.0, tho
Oh, right.  Sorry about that. :)

4746
Miscellaneous / Re: Capitalization in titles
« on: March 05, 2010, 03:59:24 pm »
This is a nice reference!  In fact I think I'll have to look at it from time to time. :)

...others' grammar...
Yea!  It's great to see people putting the ' at the end of words;  I see it before the s too much.

(others' is like others (all-other-people) and other's (showing ownership) all in one.) :D


Great job Zera! ;D

4747
Sounds cool!  (If I only had a Nspire...)

With Asm, could hooks let the getKey command be possible? (Hooks like xLib)

4748
Introduce Yourself! / Re: Well...I'm New
« on: March 05, 2010, 03:52:08 pm »
Hello meishe91, an welcome to Omnimaga!

The funny thing is, is I just replied to you on UTI thinking "Wow!  What a great programmer/explainer.  I wonder if he will come over to Omnimaga..."  ;D

===

Hi to you too SirCmpwn.  :)
Welcome here!

4749
Axe / Re: Routines
« on: March 05, 2010, 03:45:07 pm »
Looks nice DJ!

Eeems, the for loop code's really cool too.  I think I'll use that. :)

4750
Wow, that's excellent!  Great job.  It sure is complex. ;D

You control humanoids, right?

4751
Humour and Jokes / Re: Axe Parser can divide by Zero!
« on: March 05, 2010, 06:52:20 am »
Nice!  I'm glad it doesn't give an error. ;D

4752
Gaming Discussion / Re: End-game experience levels
« on: March 05, 2010, 06:45:36 am »
And Ztrumpet, keep in mind FFTOM2 experience level system is fucked up, though. At level 50, you loop back at LV 1 but keep your stats. In chapter 1 through 4 there's a glitch causing all stats to become negative if you reach LV 50, causing your save file to break and have to restart from beginning

The final battle in this game was also story-driven. it was made purposely so you cannot lose. I wouldn't be surprised if you figured out a way to lose (which would require 99999 turns, I think), that the storyline continued as if you won
I'm pretty sure this was my first time through the levels, but I may have been at 30 - 35.  I don't remember exactly.

Ah, so that's why the final boss was so easy.  Cool! :D
Thanks for the info. :)

4753
Pokémon Purple / Re: [PP] Progress '10
« on: March 04, 2010, 10:04:12 pm »
Good luck!

I think I'd prefer the slower maps, as long as they aren't too much slower. :)

4754
Music Showcase / Re: New Song
« on: March 04, 2010, 05:28:47 pm »
Really nice!  I like it!

Great job! ;D

4755
TI Z80 / Re: TI Helper
« on: March 04, 2010, 05:27:54 pm »
Sounds great!  I think it will help. :)

Welcome here! ;D

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