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Messages - ztrumpet

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4816
The Axe Parser Project / Re: Your Projects - Post and Critique
« on: February 25, 2010, 04:45:41 pm »
Builderboy, that's awesome!  Could you store the map as a sprite, like how Illusiat 7-12 (Excluding 8, I think) work?


WOW! Calc84, that's awesome!  Can we please see the code for that and the program you made earlier?  Please? ;D

4817
TI-BASIC / Re: Compare getkey to a list
« on: February 25, 2010, 04:39:27 pm »
Repeat max(Ans={24,25,26,34
getKey->K //You don't need to store it to K, but I usually do. :)
End

Repeat max(Ans={24,25,26,34
getKey
End
Ans-->K

Takes up an extra byte, but ought to be a bit faster

Great idea!  I'm sure this is faster when no key is pressed, but I don't know if it's faster when a key is pressed.  It's nice code, though. ;D
Edit: Oh, and because of the new-line it takes two more bytes.
Welcome here! *ZTrumpet points rthprog towards the Introduce Yourself sub forum. :)

4818
Pokémon Purple / Re: [PP] Progress '10
« on: February 25, 2010, 04:34:35 pm »
Nice catch!  Good luck renaming stuff. :)

4819
See the first page of this topic, the glitch involving Equ>String should explain what to do to trigger it. Do not try on a real calc, though, in case
Thanks!  Does it brick, RAM Clear, or Mem Clear?  Edit: Never mind: the first post explains it. :)

The Equ>String( glitch is a pretty bad one.
But provides awesome screen shots to laugh on TI mainly because it is present in that many versions of TI-OS.
lol, yes! ;D

4820
The Axe Parser Project / Re: Your Projects - Post and Critique
« on: February 24, 2010, 09:24:46 pm »
=O

That's awesome!!  Builderboy, that's really, really great!  WOW!  ;D

4821
Other Calculators / Re: TI-86... slower than the TI-85?
« on: February 24, 2010, 09:15:31 pm »
Yep. Ti-86 is about 1/2 the speed of an 85.

It's apparently caused by the way Ti did the ram paging to add the extra ram. Even ASM'ers tend to have problems with it.

The only saving grace the 86 had in my opinion was pxltext. Other than that and the extra ram, the 85 was superior in almost every way.
So, you'd recommend the 85 over the 86?  Hmm...
*ZTrumpet thinks about getting an 85 now...  ;D

4822
The Axe Parser Project / Re: Bug Reports
« on: February 24, 2010, 09:13:16 pm »
Awesome!  This sounds really nice.  You've done a great job already.  :D

(I'm fine with however you want to code it, weather you work on the GUI or the commands.  I'm happy as long as you're working on this. ;D )

4823
The Axe Parser Project / Re: Your Projects - Post and Critique
« on: February 24, 2010, 09:09:41 pm »
Excellent job!  The space one is interesting, but the Alien one is awesome!  Awesome programs! ;D

4824
TI Z80 / Re: Monopoly v3.0 BETA
« on: February 24, 2010, 09:07:36 pm »
Excellent point!

I play with both rules... :)
Could you make that another option? ;D

4825
Escheron: Shadow over Ragnoth / Re: LL2.5 Concepts
« on: February 24, 2010, 05:07:04 pm »
Wow!  Excellent work!  Great job!  I love the map. :)

4826
Escheron: Shadow over Ragnoth / Re: Escheron: Shadow over Ragnoth
« on: February 24, 2010, 05:03:30 pm »
Same here.  I don't want to spend forever watching text appear.

It looks nice! :)

4827
Escheron: Shadow over Ragnoth / Re: E:SoR Images
« on: February 24, 2010, 05:00:35 pm »
Excellent work!  All the screenies look incredible.  I think I like the crystal world type dungeon best. :D

4828
Axe / Re: Routines
« on: February 24, 2010, 04:54:55 pm »
Nice job Calc84! :D

4829
Other Calculators / Re: TI-86... slower than the TI-85?
« on: February 24, 2010, 04:51:21 pm »
I think it's a normal 85.  The 86 is just really slow.  I use the 86 as my calc of choice in Chemistry, though... ;D

I think the 85 is much faster than the 86.  Silly Ti! :D

4830
The Axe Parser Project / Re: Your Projects - Post and Critique
« on: February 24, 2010, 04:41:27 pm »
Sounds nice Eeems! :D

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