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Messages - ztrumpet

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4951
Gaming Discussion / Re: When A.I. cheats
« on: February 12, 2010, 09:13:54 pm »
Bad AI!!!  Go play by the rules! :P

Sounds like a fun game!  I also would like to play this. ;D

4952
The Axe Parser Project / Re: Rewriting The Core
« on: February 12, 2010, 09:12:08 pm »
Awesome!  This is fascinating.  I like the new method, and I don't mind the speed decrease.  It sounds really cool.  Does DelVar-ing a variable mean that there can be more than the 150, or not?  This is cool! :)

4953
Miscellaneous / Re: End of activity peak?
« on: February 12, 2010, 05:53:00 pm »
...i think were going to be booming again XD
I thought it said "bombing"...  Silly me. :P

Isn't it funny that the topic about activity has the most activity? :D

4954
Humour and Jokes / Re: Funny #omnimaga quotes
« on: February 12, 2010, 05:17:42 pm »
I was reading logs, and this was too great...
Quote
[00:26:34] <@Jarvis> ok, well my laptop is refusing to connect to the internet, so im out. 'night
[00:33:13] <+Genolo> bye jarvis
[00:33:16] <+Genolo> wait
[00:33:16] <+Genolo> wut
[00:33:22] <+Genolo> OSH JARVIS SPOKE
[00:48:29 * @DJ_Omni eats Jarvis and Genolo
*ZTrumpet lols...

4955
TI Z80 / Re: Factory X
« on: February 12, 2010, 05:14:06 pm »
Excellent job!!  It looks really nice.  I love how you made the selection screen; It's 50 times better than anything I would have come up with.  Great work!   Very, very nice job!
How hard was it to change the variables around?  There sure were a lot of them. ;D

Awesome job!

4956
TI Z80 / Re: TI-Hero
« on: February 12, 2010, 04:56:05 pm »
It looks nice.  Good job! :)

4957
The Axe Parser Project / Re: Features Wishlist
« on: February 12, 2010, 04:49:03 pm »
Sounds great!  I'm liking the more that I see of the ternary operator. ;D

4958
Miscellaneous / Re: End of activity peak?
« on: February 12, 2010, 04:45:35 pm »
I know I'd been pretty busy, so I havn't coded much on Elmgon.  I noticed the decrease too, and wondered like you did.  Hmm...

4959
Quote
When does SAD take place?

Rather than answering that directly, I'll just say that one of these weeks, the answer will be on this topic.  Sorry, but it helps keep the excitement up
Sure.  That's cool too.  I'd just go with A.D. 9001 for now. :P

4960
News / Re: ADE added to our projects
« on: February 11, 2010, 06:44:25 pm »
Cemetech is down by the way.
Ah, so that's why my sig is messed up. :/  Edit: Never mind, Cemetech must be back up now...

At least with 2 line news, it gets the point accrost to those who tldr (Too long, didn't read) stuff. :)

4961
News / Re: ADE added to our projects
« on: February 11, 2010, 05:17:34 pm »
Congrats Eeems!
Yes, Galandros...

4962
TI Z80 / Re: Factory X
« on: February 11, 2010, 05:03:25 pm »
Sounds great!  I like the way this sounds.  I'm fine with it.  Have fun merging! :D
(I think Factory Theta had 4 or 5 vars that wern't used, out of the 27. ;D)

4963
Awesome!  I like that.  When does SAD take place?

4964
Wow!  they look great!  MY favorite three are (in order):
1: 03 MergeToMono
2: 05 SwapAllLayers
3: 04 SwapGrayLayers

4965
The Axe Parser Project / Re: Features Wishlist
« on: February 11, 2010, 04:05:17 pm »
Oh and I'd like some feedback on this: Should I continue to exclusively use multiblock "If" statements?  Or should I do what BASIC does and allow single or multiblock?  The disadvantage is that then you would have to add the token "Then" after every multiblock statement.  The compiled program will be the same either way, but what is more convenient, never needing the "Then", or sometimes not needing the "End"?
I'd keep it how it is now.  I don't like using all the ":Then"s that must be used in Ti Basic.

I've never heard of the Ternary operator.  It looks really cool, though. ;D
Side note: This is my 800th post. =)

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