This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - ztrumpet
Pages: 1 ... 336 337 [338] 339 340 ... 385
5056
« on: February 03, 2010, 04:55:09 pm »
It's my one of favorite games because it's so hard. DJ, there is a way, but it takes about 30 minutes to figure out (or did for me). I was stuck on the 7th ( of 8 ) level for 2-3 months before I beat it. The whole game took me about 6 months. Builderboy, you loved that puzzle (the key one) so much it's in Trapped.
5057
« on: February 03, 2010, 04:52:03 pm »
That's really cool! I wish I had dreams like that.
5058
« on: February 03, 2010, 04:50:19 pm »
What does it do? I know it erases your progress from the Main Menu. What's it do when paused?
5059
« on: February 03, 2010, 04:47:16 pm »
You will be able to poll the [on] key as a direct key input though, so you can always manually check if it needs to exit. You're not understanding the Why. The use of Breaking a program allows the programer to exit the code from anywhere, not just where the code checks for it. Could you have this in there as an option please? The reason it helps is because basic programmers test on calc, vs using an emulator. I think it's possible, as the TiOS does it. Could you backup the Ram into xRam and then rewrite if the user presses On? Mabey you could use the token ">Dec" to serve as "Debug (On breaks) Mode On"? Mostly people that program On calc want security. In my opinion that is the worst thing about Asm, or any program that Blocks On. Thanks!
5060
« on: February 03, 2010, 04:33:42 pm »
Where is the newer version? I'll help once I find it.
5061
« on: February 03, 2010, 04:31:57 pm »
Yay! DJ, I'm glad you released this. Does it mean there's hope for Illusiat 13? It looks really great! Awesome job!
5062
« on: February 03, 2010, 08:46:22 am »
This is a really nice game. You did a great job with it. Excellent job!
5063
« on: February 03, 2010, 08:33:33 am »
Donut Quest was my favorite calc game, untill I found Illusiat 13.
5064
« on: February 03, 2010, 08:14:15 am »
Fantatic! This is great! I love the new mode. When does it change how many Crate-Types there are? Every 400? This is a great game!
5065
« on: February 03, 2010, 07:45:57 am »
Woah, that's neat. I can't wait to see a chart.
5066
« on: February 02, 2010, 08:32:47 pm »
Some of the Draw commands reset the Y variable. It's a really wierd thing, but blame Ti. Good luck!
5067
« on: February 02, 2010, 08:31:17 pm »
The 83+se is the only calc I have with full xRam, if that's an issue.
5068
« on: February 02, 2010, 08:29:50 pm »
I love this game! I plaied all difficulties, with between 600 and 900 on the hardest three. I plaied easy for over 30 minutes (cause I could) and got over 15000 before letting it fill up on purpose. I found two bugs: 1: Easy is spelled wrong on the Highscore table. 2: In the main menu, when you chose the difficulty and press Left on Easy, it Errors. This is because you have a not(A where it should be a not(Ans. Awesome job! I can't wait for a final release with numbers up to 9!
5069
« on: February 02, 2010, 08:26:40 pm »
Yet another great game released today! SubaruZX, it's nice to see you have a program released. I can't wait to try it, so I'll be able to play it by the end of the night. It looks great from just the screenie.
5070
« on: February 02, 2010, 06:19:44 pm »
Awesome! I can't wait to see what else you do! Great job so far!
Pages: 1 ... 336 337 [338] 339 340 ... 385
|