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Messages - ztrumpet

Pages: 1 ... 340 341 [342] 343 344 ... 385
5116
Miscellaneous / Re: Cleverbot!
« on: January 29, 2010, 10:14:00 pm »
Wow, that really jumps around a lot.  Cleverbot = Offtopicbot.

5117
News / Re: First monthly postcount above old board average
« on: January 29, 2010, 10:12:10 pm »
70 a day! :o
How do you have 70 posts a day?  I thought 30 a day was about the upper bound.  70?
 *ZTrumpet is stunned...
So when do you think it will pass the high, DJ?  My guess is January 2011, but I think I'll be wrong. ;D

5118
TI Z80 / Re: Hunt z80 port
« on: January 29, 2010, 10:08:16 pm »
Wow, that's nice.  It's really cool how quickly you can code.  I'm also thinking about dabbling more in Asm... :)

5119
The Blue Platform / Re: TBP Updates 2010
« on: January 29, 2010, 05:11:59 pm »
Good luck!  Asm?  Will you still program in basic?

5120
TI Z80 / Re: ASM Dev set
« on: January 29, 2010, 05:10:04 pm »
Is this what you used with Hunt v1.08b?  It was incredebly easy to compile, and I was thinking about using it for my Asm stuff.  Now you released it!  It's a lot easier. :)

5121
TI Z80 / Re: Hunt z80 port
« on: January 29, 2010, 02:37:39 pm »
Great!  I can't wait to see the backgrounds!  Will they be grayscale? ;D I'm pretty sure you're not there yet, but I am wondering... ;)

5122
TI Z80 / Re: Hunt z80 port
« on: January 29, 2010, 11:35:50 am »
Lol, ok, that may take a little while though, I'm working on backgrounds. Also, it doesn't take that long to make the edit and compile it  30 seconds tops ;)
It took me 80 seconds from downloading till it assembled. Whom do I sue? ;D <jk>

Eeems, I don't see the update.  What was it?
Here's 1.08b after being Assembled correctly. :)

5123
Pokémon Purple / Re: [PP] Progress '10
« on: January 29, 2010, 11:26:46 am »
Sounds really cool! 
*ZTrumpet wishes you more luck... ;D

5124
Miscellaneous / Re: Cleverbot!
« on: January 29, 2010, 11:25:10 am »
Ah, that makes sense.  DJ, I think Omnimaga has a bot problem... :o

5125
TI Z80 / Re: Hunt z80 port
« on: January 28, 2010, 11:20:28 pm »
Eeems, this is awesome!!  I love your sprites!  They're awesome.  You're pretty good at Asm. :)
How hard was it to transition to sprites on the graphscreen?

5126
Escheron: Shadow over Ragnoth / Re: Escheron: Shadow over Ragnoth
« on: January 28, 2010, 09:16:17 pm »
Sounds great!  I can't wait for a screenie.

5127
TI Z80 / Re: Hunt z80 port
« on: January 28, 2010, 09:15:10 pm »
Sounds great Eeems!  I wish I was at home to try this...

5128
Humour and Jokes / Re: Random screenshots
« on: January 28, 2010, 04:59:02 pm »
My friend's had his GP at 1337 in Illusiat13. ;D

5129
TI Z80 / Re: Rogue Z80
« on: January 28, 2010, 02:56:39 pm »
That's awesome!  It's a lot of fun. :D

I don't have anything to compare it to, so I have no idea on the number of enemies.

5130
TI Z80 / Re: Hunt z80 port
« on: January 28, 2010, 02:50:29 pm »
Thanks

yeah I'm aware of that one.  It's because of ions random routine, and nothing I do can stop it it seems x.x I might have to use a modified one for that.
Could you do this: (In basic)
Repeat Ans>1
RandInt(1,8
End

I think in Asm it would be something like:
loop:
    xor a
    cp rand_ion_thing
    jr Z, loop

Am I close to right?

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