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Messages - ztrumpet

Pages: 1 ... 343 344 [345] 346 347 ... 385
5161
TI-BASIC / Re: Compare getkey to a list
« on: January 25, 2010, 05:11:13 pm »
And I have seen "I" variable used in loops in other languages like JavaScript (but in lowercase). For nested loops, "j" is used next. :P
It's funny;  In C++ I use i, j, and k for my for loops, but in Ti Basic I use A, B, and C.  I'm wierd! :P

5162
TI-BASIC / Re: Compare getkey to a list
« on: January 25, 2010, 03:34:14 pm »
The variables I use most are A, B, C, S, T, and K.  The only variable I'll always use for something is K, so my code is probably the messyist. :P

5163
Other Calc-Related Projects and Ideas / Re: 8-bit sound for DJs
« on: January 25, 2010, 03:26:09 pm »
This is an awesome idea!  Recently I discovered this http://www.ticalc.org/archives/files/fileinfo/102/10288.html and have used it a lot.  I love making music in class, and I'm pretty sure what you're thinking of would be even better!  I say go for it!  :)

5164
TI Z80 / Re: Rogue Z80
« on: January 25, 2010, 03:19:54 pm »
Looks nice.  It's very smooth.  I'm glad you're feeling better! :)

5165
That's pretty great!  I didn't think this was even possible.  ;D  It's pretty cool and very well done.

I love the battle animations.  Do you mind if I use some of these in Elmgon?

5166
TI Z80 / Re: Pyoro
« on: January 25, 2010, 08:53:37 am »
I had another idea:  Can you make the calc Auto Power Down when the user presses [On] while the game is paused?  Then when the user wants to resume they press [On] and the game is paused, in the same spot.

Edit for much later:    Yay!!!  I beat the second level!  I'm so happy! ;D
I did find a little glitch while replaying the first level:  I was exactly halfway between two tiles.  One of them got hit, and I was half off a tile.  Then the other got hit and I was floating in midair!  As I was showing my friend, I got hit by a third piece of fruit and died. :D

5167
Thanks Iambian!

DJ, if you want, I put the most recent version in the xLib/Celtic III want thread.

5168
Computer Projects and Ideas / Re: Other Velvet Engine Games/Stuff
« on: January 25, 2010, 08:03:04 am »
That's amazing!!  Great Rain Effect!
How much will you use this in the game?

5169
TI Z80 / Re: Abridged and Unabridged Campaign (Just for fun)
« on: January 24, 2010, 09:25:01 pm »
I voted for unabridged because I think I'd play it more, though I'd probably play both.   I like lots of text, but sometimes I want to play quickly hence my decision.

5170
TI Z80 / Re: Pyoro
« on: January 24, 2010, 06:47:42 pm »
I love this version!  I don't see anything wrong with it, except I'd change the pause key to mode.  The gameplay's great!  My favorite thing is the changing backgrounds. :)

I made it to the second level.  It's harder, but incredibly fun.  Thanks for such an awesome game!

I was wondering:  How much space is left in the App?


5171
Web Programming and Design / Re: Web Browsers as Kids
« on: January 24, 2010, 06:41:29 pm »
That's great!  Nice.  It made me laugh. ^-^

5172
TI-BASIC / Re: Compare getkey to a list
« on: January 24, 2010, 06:37:37 pm »
The convention of using K for getkey started because that was what the example in TI's manual used.
Ah, I think that's why I use it.  I never realized that. ;D

5173
TI-BASIC / Re: Extra Variables - An advanced TI-BASIC trick
« on: January 24, 2010, 06:36:18 pm »
Another way to save stat vars (probably better than my first example)

{A,B->L1
1-Var Stats


The smaller of A and B is saved in minX and the larger of the two is in maxX.

Also in case its useful, their sum is in Σx, the average is in Med, and the sum of their squares (maybe in case you're using this constant to compare distances) is in Σx2
Yes!  That's awesome!  I can't wait to find a spot to use these. ;D

5174
News / Re: New Subforum
« on: January 24, 2010, 06:34:57 pm »
I never got past day 15 of 28, but knowing that much has helped me a lot with C++.  Likewise, the more I learn in C++, the more I understand Asm.  Plus knowing Ti Basic has helped me with C++.  Also, the more I learn in Asm, the more "How the Calc Works" makes sense to me.  It's great how everything helps everything else.

5175
Other Calculators / Re: My First Code :)
« on: January 24, 2010, 06:26:21 pm »
I tend to rate posts a lot.  I don't like to hit the "down", but I will sometimes.  Mostly I just press "Up", "Up", and "Up". :)

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