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Messages - ztrumpet
Pages: 1 ... 348 349 [350] 351 352 ... 385
5236
« on: January 18, 2010, 05:21:16 pm »
You mean you clicked on a link supplied by Dj, and you didn't expect to be rickrolled in some way?? You ought to be ashamed of yourself
seconded
lol thirded
5237
« on: January 18, 2010, 05:20:49 pm »
Nice! When will v 0.2.0a come out?
5238
« on: January 18, 2010, 05:14:51 pm »
lol, I know what you mean, I half filled a 5 subject notebook, with the 50 someodd programs and 88kb of code that I have took me like a week to do it all
Wow! As for me, I print out code from Graphlink and optomise from there. I'm glad you're working on this some. Good luck with the jump!
5239
« on: January 18, 2010, 05:11:47 pm »
Yes, there will be animations. I will start taking everything out of thier temporary programs tomorrow and putting them in the real, compleat battle program. I have decided that I need MP so people use moves other than the best ones. This is to make some moves more desierable.
5240
« on: January 18, 2010, 09:13:56 am »
Cool! I like storylines that reveal themselves farther and farther in the game.
5241
« on: January 17, 2010, 11:07:30 pm »
Awesome! Sounds like you have a lot of work ahead of you, but I'm sure it will be great and well worth it. I can't wait to see what you come up with.
Will you put this story in the read-me or will it be at the begining of the game, like Illusiat 13? (To me it depends on the size.)
5242
« on: January 17, 2010, 11:02:40 pm »
Ahhhhhhhh! You're right! I have reason to believe that DJ is the emperor and Eeems is his evil-monkey-minion, with Geekboy at Eeems' side. If you didn't notice they are all Canadian! (jk, I just want someone to blame, and you guys are easy, yet so cool because you are Canadian. )RUN FOR YOUR LIVES!!!
5243
« on: January 17, 2010, 05:18:09 pm »
Because I have over 7 posts a day, per day. DJ has over 8 though.
5244
« on: January 17, 2010, 10:30:14 am »
5245
« on: January 17, 2010, 10:28:15 am »
Yes, indeede you do really nice work. I'm glad that someone with such great skills will make avatars/sigs for others.
5246
« on: January 16, 2010, 10:09:29 pm »
Edit: I forgot to mention this: The order if all are tied is You, NCP, E5, E4, E3, E2, E1.
This answers it, although I see how I could have worded it better. (E1 = Left most enemy, E2 = 2nd Left most enemy... NCP is your partner.) So if everyone had the exact same speed, you would go first.
5247
« on: January 16, 2010, 08:12:35 pm »
Those look nice, although they seem a little too bright for me. (Remember that my opinion means absolutely nothing if you don't like it. )
5248
« on: January 16, 2010, 06:55:43 pm »
Here's a little screenie showing my turn system. It says turn: then the name of who just had a turn at the bottom, where health should be. I will put an arrow elsewhere later for that. It also is just the turn system, so there is only a placeholder for attacking. Do you guys think this will work?
By the way, in the screenie I'm using these speeds: Enemy1: 40 Enemy2: 50 Enemy3: 70 You (Imbus): 80 NCP (Partner): 60
Edit: I forgot to mention this: The order if all are tied is You, NCP, E5, E4, E3, E2, E1.
5249
« on: January 16, 2010, 02:25:40 pm »
I made huge progress today in the battle engine, as I figured out how to determine who's turn it is. It's really complex, as it determines turn based on speed. For example if you had 2 people with speeds of 20 and 30 the 20-speed-guy would go twice while in the same amount of time the 30-speed-guy would go three times. I have this working for up to all seven people at once. I'll try to have a screenie up soon, but since I have relatives at my house I don't think it will be in the next two or three hours. Also, I've made progress in my storyline. I have written everything from the begining to the end of chapter one. I would post it, but I don't think I want to spoil everyone. If you would like to see it, just PM me.
5250
« on: January 16, 2010, 02:16:10 pm »
I sure am interested! I can't wait to see it.
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