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TI Z80 / Re: Rogue Z80
« on: January 14, 2010, 02:10:27 pm »
Ouch. Good luck with your head...
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 5267
S.A.D. (Seek and Destroy) / Re: [S.A.D.] Progress 2010« on: January 14, 2010, 02:07:15 pm »
That's a pretty nice system. You're new and it's always good to learn from an established programmed. It's a good ldea that makes SAD look great!
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Escheron: Shadow over Ragnoth / Re: LL2.5 Concepts« on: January 14, 2010, 02:04:27 pm »
Wow! Those graphics are incredible! The story is great too, but those graphics are so incredible!
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S.A.D. (Seek and Destroy) / Re: [S.A.D.] Progress 2010« on: January 14, 2010, 08:55:22 am »
Great job! I like the speed!
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Web Programming and Design / Re: [Web] Removed From Game« on: January 14, 2010, 07:52:13 am »
Wow, really nice! I like the New/Old Post markers the best.
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Escheron: Shadow over Ragnoth / Re: E:SoR Images« on: January 14, 2010, 07:50:03 am »
That's great! Is that the full map for the game, or just part of it?
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Humour and Jokes / Re: Funny #omnimaga quotes« on: January 13, 2010, 05:05:36 pm »Quote [14:27:38 * @ztrumpet will be going...Wow, how dumb can I get? Lol at myself! 5273
Escheron: Shadow over Ragnoth / Re: Escheron: Shadow over Ragnoth« on: January 13, 2010, 04:28:48 pm »
Sounds nice!
I like the little include idea. That's pretty neat. 5274
TI Z80 / Re: the Tale of Lost Map« on: January 13, 2010, 04:07:46 pm »
Wow, I like it. It's nice, simple, and small enough the user can remember it all. Nice work!
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TI Z80 / Re: Elmgon« on: January 13, 2010, 04:04:21 pm »
Thanks! Once I hit a wall, I'll ask for some ideas.
EDIT: Major Revalation! "I don't need for you to keep the crystals after you get them, right?!?" This will allow me to write crazy back and forth sceens and breath new life into the whole storyline! I can suddenly have the bad guy summon all the crystals and force you to recollect them. Muhhaha! (lol) This new approach will let me write in a different manner than before. The only way to win is to have all 7, not just almost 7-then-lose-6 of them. I'm going to have something now, I can feel it! Also, everything I've shared except for the partners (you will have some, but not necessarily these) will ring true! For example, the story in the first post; It's still true! This is a grand revalation! Yay! 5276
Escheron: Shadow over Ragnoth / Re: E:SoR Synopsis« on: January 13, 2010, 07:48:15 am »
Wow, very nice! I wish I could write like that...
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TI Z80 / Re: Elmgon« on: January 13, 2010, 07:45:51 am »
Okay, I think I've decided to keep most of the story, but rewrite the bad part. If I need help I'll ask.
I was frustrated yesterday, as after my first attempt it sounded really bad. I just need to plan more... On the bright side, I'm adding a boulder system like Strength in Pokemon. 5278
TI Z80 / Re: Elmgon« on: January 12, 2010, 07:20:39 pm »
I didn't mind the basic story, but as I got into it deeper and deeper it didn't seem good enough. Will someone please help?
Edit: The part of the story that I revealed is just about the only good part I wrote. I can see why you don't want that to go. Thanks Builderboy! 5279
TI Z80 / Re: Elmgon« on: January 12, 2010, 05:08:16 pm »
Sorry all, but I hate my storyline.
I can't write one. Would anyone be interested in helping me write one or writing one, and letting me code it. I cannot write a storyline. Can someone please help? Note: This is not a setback in code progress, only one in the not yet programmed part. Thanks! 5280
Humour and Jokes / Re: Random screenshots« on: January 12, 2010, 04:47:12 pm »
lol Eeems, but need I ask: Why?
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