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Messages - ztrumpet

Pages: 1 ... 373 374 [375] 376 377 ... 385
5611
TI-Nspire / Re: TI-Nspire GB Emulator
« on: December 01, 2009, 07:52:41 am »
Nice!

5612
TI Z80 / Re: Cave Creeping
« on: December 01, 2009, 07:48:18 am »
The grayscale is okay. I'd keep it grayscale.
Why does it alyays Defrag at the end?

I'd help design levels, but I'm sure mine would be horrible...

5613
TI Z80 / Re: Monopoly v3.0 BETA
« on: December 01, 2009, 07:42:01 am »
Probably not very hard, because you only have to decide if the AI will buy a property or not.

5614
TI-Nspire / Re: TI-Nspire GB Emulator
« on: November 30, 2009, 10:02:23 pm »
*ztrumpet agrees with nf...*

5615
Escheron: Shadow over Ragnoth / Re: Escheron: Shadow over Ragnoth
« on: November 30, 2009, 05:33:45 pm »
Oh. I can see the first one, but not the second.
It looks great though.
Is there a way to make the water under the culvert move. I saw this after you load the saved file. (The tile next to you when you quit at the end of the gif is what I'm talking about.)

5616
TI-Nspire / Re: TI-Nspire GB Emulator
« on: November 30, 2009, 03:43:06 pm »
Looks nice. Will it be the same as on the 83/84s or will there be more features?

5617
TI Z80 / Re: Dual Tile Map Editor
« on: November 30, 2009, 03:26:58 pm »
Yes, it uses an options menu.

Here's a gif.

5618
There are multi-disk games? I never knew that before...

5619
TI Z80 / Dual Tile Map Editor
« on: November 30, 2009, 07:54:10 am »
Here's my map maker for all dual tile formats.

2nd-Pick tile
Alpha-Go to custom tile screen.  This uses whatever is in Str0 as its custom menu.
Clear-Clears Current Tile
Enter-Saves to Str1 and Str2
1-5-Saves current tile tp F1-F5

This uses Str0-Str2 and Str4-Str9. :)

Enjoy.  I'll have a gif up this afternoon.




5620
Art / Re: Best sprite size on the TI-83 series (tilemap)
« on: November 30, 2009, 06:43:27 am »
lol, I can never get past day15.

5621
Miscellaneous / Re: My Absence
« on: November 29, 2009, 08:47:47 pm »
Good luck {AP}.

5622
4 hours!?!
Wow. I thought the begining of Illusiat 13 was kinda long. ;D

5623
News / Re: Fewer people, but more programs?
« on: November 29, 2009, 06:16:38 pm »
PMing the judge sounds fair.  I know I can only do things in 24 hrs if I go from like 4pm one day to 3pm the next.

5624
TI-BASIC / Re: The best list compression method?
« on: November 29, 2009, 12:12:43 pm »
You could do:
1111222333444
(13 digits)
Just make sure you compress and decompress right.  For fpart, I try to only use 13 digits because of floating point errors.

5625
TI-BASIC / Re: The best list compression method?
« on: November 29, 2009, 10:25:53 am »
Other thing to compress is if you use number smaller than 1000 you can save like this:
E3A+B

To decompress:
int(L1(1)/E3)->A
L1(1)-E3A->B

where the E is the small E. A and B to numbers to save and are smaller than 1000.

This could allow easily 8 numbers in one element...
This is the method I use most often.  Again, I use it with real numbers.

Complex/real hardly makes any difference, you only save a VAT entry and you sacrifice speed.
Mapar, I agree with you.  It just sacrifices speed.

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