5656
Site Feedback and Questions / Re: Omnimaga Banner
« on: November 25, 2009, 02:01:41 pm »
He got into the sprit, I guess...
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 5656
Site Feedback and Questions / Re: Omnimaga Banner« on: November 25, 2009, 02:01:41 pm »
He got into the sprit, I guess...
5657
TI Z80 / Re: Isometric Engine« on: November 25, 2009, 02:00:44 pm »
This is awesome! The only thing I would add is making sure you don't go off the screen in prgmAB, so it has an Err:Invalid Dim.
5659
TI Z80 / Re: Isometric Engine« on: November 25, 2009, 12:38:10 pm »
Oh, I didn't realize it worked so well. Great job on this!
5660
Site Feedback and Questions / Re: Omnimaga Banner« on: November 25, 2009, 12:21:19 pm »
Did I put this in the right place to start with?
5661
TI Z80 / Re: Isometric Engine« on: November 25, 2009, 10:10:36 am »
*ztrumpet necros...*
So... I found this and am wondering if you will release it. I had an idea on how to move behind tiles: This involes three pics to one tile: 1. Main tile 2. Mask 3. Anti-Mask (All pxls changed from black to white and vics versa) Draw the tiles in the way that you've done it. Then when you move in behind a tile 1:draw the anti-mask 2:draw your character 3:xor the anti-mask off 4:draw the tile in front of you. This might let you draw characters behind tiles. 5662
News / Re: UTI is down for a little bit.« on: November 25, 2009, 09:42:06 am »
Hmmm, I can't get passed the log in screen...
5663
Other Calc-Related Projects and Ideas / Re: Crimson warfare the ti game« on: November 25, 2009, 09:39:39 am »Current idea: Im taking away the Anoying List. and just keeping the Str1.. The syntax would be similar to the Menu( Function except.. mine is CrimMenu(Xcoordinate,Ycoordinate,"Title",Sprite#,"Option#1",Sprite#,"Option#2,Sprite#.. ect.I'm not sure what you mean, but mabey something like this: -1->B:0->A Repeat not(Ans B+1->B inString(Str1, "," ,A+1 End Now B contains the number of commas in Str1. It's cool. I think this was the first game that I ever helped with on UTI... 5664
News / Re: Eeems goes away for a while« on: November 24, 2009, 10:10:43 pm »
That's pretty awesome. What glitches are there?
Hmm, I feel the need to show this fact: {1,2,3,4,5,6,7,8,9,10 seq(A,A,1,10 cumSum(binomcdf(9,0 These are all the same! I just felt like showing the binomcdf method... 5665
TI Z80 / Re: Homescreen Map Maker« on: November 24, 2009, 10:06:14 pm »
Alright, I'll work on a user varying all-purpose graphscreen dual tile editor and post it on Monday.
I want Serenity. 5666
News / Re: UTI is down for a little bit.« on: November 24, 2009, 10:04:41 pm »
I hope UTI dosn't lose posts.
5667
News / Re: Illusiat 13 v.0.90 release« on: November 24, 2009, 05:22:55 pm »
BTW, I stopped playing the first time because I ran into the bug in the screenshot in post 12.
It's back on my calc, and I've been playing it again, though. I want to beat the game! 5668
News / Re: UTI is down for a little bit.« on: November 24, 2009, 05:18:19 pm »
Okay, 16. I guessed without checking...
5669
News / Re: Eeems goes away for a while« on: November 24, 2009, 04:56:40 pm »
Coding's the fun part!
Hopefully you can learn sometime. 5670
News / Re: UTI is down for a little bit.« on: November 24, 2009, 04:54:26 pm »10 days? what do you mean? I did not see anywhere stating how long UTI would be downSorry, I didn't mean it like that. I meant I'd been here for 10 days. UTI was still up at about 8:00 last night, but today I havn't been able to get on at all. |
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