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Messages - ztrumpet

Pages: 1 ... 48 49 [50] 51 52 ... 385
736
Nostalgia / Re: Nostalgia - An Axe RPG
« on: July 23, 2011, 09:44:05 pm »
That looks pretty awesome. :D  Nice job, Finale.

737
Wow, Chickendude, that's awesome!  Great job on that program. :D

Wow, Chickendude, dass Awesome! Great job auf dem Programm. :D (Says Google Translate)

738
Introduce Yourself! / Re: Salut tout le monde ! :)
« on: July 23, 2011, 11:24:48 am »
Wow, all the games in your signature look really nice, especially the first one.  Excellent job on them, and welcome to Omnimaga! :)

739
The Axe Parser Project / Re: Axe Parser
« on: July 23, 2011, 11:17:44 am »
I am back to 0.5.3 (which works fine :) ) and I noticed that compiling is much, much faster. Were that many new features added to Axe 1?
Yes, and tons of new features were added, allowing variable names to be longer, forward referencing, a much, much higher variable limit, and other changes.  This translates to slower parsing, but it's more flexible this way. :D

740
Axe / Re: Axe Q&A
« on: July 23, 2011, 11:11:03 am »
or would it be better if I try to do this
Code: [Select]
{Str0+rand^18}→Str1?
Make a string with the byte at rand^18 of the string Str0 is pointing to and reference it with Str1?
Please note that because Axe uses left to right order of operations that code isn't doing what you want.  It's doing {(Str0+rand)^18}->Str1 though you probably want {rand^18+Str0}->Str1 .  In addition, I'm pretty sure you want {Str1} instead of just Str1 .  Good luck with your program! :)

741
Miscellaneous / Re: What is your avatar?
« on: July 22, 2011, 11:18:10 pm »
I should probably get an avatar...
Any suggestions?
If you like xkcd, then you maybe could consider using this: http://xkcd.com/74/

742
Miscellaneous / Re: What is your signature?
« on: July 22, 2011, 10:55:39 pm »
Updated my signature to use one of the Omnimaga userbars located here instead of the other one (Thanks Eeems!).  I felt like it was time to change things up. ;)

Edit: I also condensed my userbars, so on larger resolutions my sig size goes down by a line.  Let me know if anyone's experiencing problems in case it doesn't auto-wrap. :)

743
Other Calculators / Re: T4x asm documentation
« on: July 22, 2011, 09:50:12 pm »
This is really cool.  Good luck to all involved. ^-^

744
Miscellaneous / Re: What is your avatar?
« on: July 22, 2011, 09:46:14 pm »
greyscale bird again, w00t!
Yes!  That's one of my favorite avatars of all time.  I was really happy to see it again earlier. :)

Magic Banana made that one for you, didn't he?

745
TI Z80 / Re: TBEXE - Pre-alpha feature requests
« on: July 22, 2011, 01:20:29 pm »
Hey, cool, Drifter.  I feel honored that you chose it to test with. :)

746
Miscellaneous / Re: MOVED: favorite band
« on: July 22, 2011, 12:37:56 pm »
Hey!  This topic is locked!  Get out of here you meddling kids!

747
TI Z80 / Re: Spacky 2 - Hologram Blocks (in progress)
« on: July 22, 2011, 12:27:31 pm »
Yeah, that'd be awesome! :D

748
Other / Re: Which operating system do you use?
« on: July 22, 2011, 12:12:24 pm »
Windows 7.

Or 2.43/1.19...

749
General Discussion / Re: favorite band
« on: July 21, 2011, 11:38:55 pm »
I wish I had a favorite band, but there's just too many that I like.  Recently I've been listening to a ton of Styx, though I also really like Boston, Chicago, Journey, Queen, Toto, and others.

750
TI Z80 / Re: Spacky 2 - Hologram Blocks (in progress)
« on: July 21, 2011, 08:28:12 pm »
That's awesome.  Nice job on both the menu and the game.  It looks great! :D

I actually would like to see the ghost on this, if he's like Boos in Mario.
Also, I agree that it would look better with physics, but I understand if you don't add them. :)

Good luck with it! ;D

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