Author Topic: Project M Reboot  (Read 126473 times)

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Offline DJ Omnimaga

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Re: Project M Reboot
« Reply #330 on: August 29, 2010, 07:28:17 am »
Ehh, I'll worry more about the score later. Should have a pretty minimal impact on the game overall.
Unless the score text is in 3D polygons and there are plenty of lobsters flying around it ;D

Offline calc84maniac

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Re: Project M Reboot
« Reply #331 on: August 29, 2010, 08:22:41 am »
Ehh, I'll worry more about the score later. Should have a pretty minimal impact on the game overall.
Unless the score text is in 3D polygons and there are plenty of lobsters flying around it ;D
Wow lol. Easter egg material? :P
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Re: Project M Reboot
« Reply #332 on: August 29, 2010, 12:23:19 pm »
Wow, keep up the good work!
I can't wait to play this :P
/e

Offline DJ Omnimaga

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Re: Project M Reboot
« Reply #333 on: August 30, 2010, 12:56:25 am »
Ehh, I'll worry more about the score later. Should have a pretty minimal impact on the game overall.
Unless the score text is in 3D polygons and there are plenty of lobsters flying around it ;D
Wow lol. Easter egg material? :P
As long as you don't spend an entire page on it (unless you have to use an additional page for other stuff and have full of free space afterward :P)

Offline whitevalkery

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Re: Project M Reboot
« Reply #334 on: September 15, 2010, 12:58:15 pm »
this is soooo awesome!

i have been following this from cemetech.net before i came here...
and this thread seriously contains waayyyy more info...

and seriously... i just read all 23 pages in 1 sitting!
and my mind is fine!!!
other then the fact that i kinda want to play any version of mario now... (especially this!)

its truly amazing what Calc84 has managed to accomplish...

p.s. F-zero XD
« Last Edit: September 15, 2010, 12:58:57 pm by whitevalkery »



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Offline DJ Omnimaga

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Re: Project M Reboot
« Reply #335 on: September 15, 2010, 03:10:06 pm »
I tried Project M and it was amazing, even though it ran twice faster than in the screenshots due to how I was using his z80 emu for the Nspire :P

Offline whitevalkery

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Re: Project M Reboot
« Reply #336 on: September 15, 2010, 03:58:43 pm »
I tried Project M and it was amazing, even though it ran twice faster than in the screenshots due to how I was using his z80 emu for the Nspire :P
YOU WHAT!?
ok... TELL ME WHERE THE LINK IS NOWWW!!!

lol just kidding...

but i would certainly love to beta test it for bugs and stuff...
so a link would be extremely appreciated! :)



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Offline DJ Omnimaga

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Re: Project M Reboot
« Reply #337 on: September 15, 2010, 04:01:26 pm »
Sorry I am not allowed to give it. Due to lack of a digital camera, he could not make a video of his emu and I offered him to make a video for him. He told me to not release the emu for stability reasons. However, it contained a very outdated copy of Project M, F-Zero and Desolate. I think we couldn't even jump on enemies in it :P

Offline whitevalkery

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Re: Project M Reboot
« Reply #338 on: September 15, 2010, 04:06:14 pm »
Sorry I am not allowed to give it. Due to lack of a digital camera, he could not make a video of his emu and I offered him to make a video for him. He told me to not release the emu for stability reasons. However, it contained a very outdated copy of Project M, F-Zero and Desolate. I think we couldn't even jump on enemies in it :P
i see... well that's disappointing :/
oh well lol

anyways... i am actually just poking around this site looking for things i can beta test... :P
so far i haven't had any luck though...



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Offline Builderboy

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Re: Project M Reboot
« Reply #339 on: September 15, 2010, 05:50:06 pm »
* Builderboy edges closer and holds up a large sign pointing to the Serenity topic * :D

Offline DJ Omnimaga

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Re: Project M Reboot
« Reply #340 on: September 16, 2010, 04:19:56 am »
From ticalc comments I think he doesn't like games in multiple files, though, so a lot of the BASIC projects may be out of the question :(

Offline whitevalkery

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Re: Project M Reboot
« Reply #341 on: September 17, 2010, 01:01:54 pm »
From ticalc comments I think he doesn't like games in multiple files, though, so a lot of the BASIC projects may be out of the question :(
its kinda alright now that i got DCS7 on my calc...
i didn't like them before because all the parts would show up in DCS6 and since the folders reset and all, its too much of a pain to throw them all back in to a folder after reset...

now with DCS7... its a lot easier to organize them... so i am actually fine with them now :)
(that's actually one f the reason why i kept asking Kerm to add folder memorization ability for DCS7 lol)

so yeah... i guess i will take a look at that :D

sometime when i am not busy though T.T
i have like pages and pages of discreet math and calc homework i have to do this week end... plus a philosophy paper due sometime next week...

p.s. though it might not stay on my calc for very long... since i like my calc organized and neat looking :P
« Last Edit: September 17, 2010, 01:10:59 pm by whitevalkery »



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Offline DJ Omnimaga

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Re: Project M Reboot
« Reply #342 on: September 17, 2010, 05:25:19 pm »
Doesn't Doors show every single BASIC program though? Or does it just show the ones with : at the start? I remember Mirage 1.2 showed the ones with : at the beginning. I'm glad Doors 7 preserves folders after a reset at least. A 49 KB app, so no Metroid II/Illusiat 13 on a old 83+, but still a pretty solid app.

I remember when I had about 80 math programs plus 80 games I made back in 2002 on my 83+SE. It was insane to find anything XD. When I make large BASIC games, I try to make sure all of the sub-programs got a similar prefix now, like I13.

Offline FinaleTI

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Re: Project M Reboot
« Reply #343 on: September 17, 2010, 05:30:27 pm »
You can hide programs from Doors by putting Ans on the first line.
Code: [Select]
:Ans
:Disp "Hello World

This prevents them from being run using the homerun hook, but they can still be used as subprograms.


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Offline DJ Omnimaga

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Re: Project M Reboot
« Reply #344 on: September 17, 2010, 05:35:38 pm »
Oh nice, I didn't know that. THanks for the tip :)