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That looks incredible! I'm glad progress is being made with this! I was wondering: How do you just display the parts of the tiles you want when it scrolls? I was trying to figure out how to do this in Axe, but I couldn't figure out the right method to use. How does the great calc84 do it? Thanks!
It means that I have a table of routine, one for each tile. When Mario collides with the tile, the routine is called and it can do stuff And I might try to get the grayscale working properly as well. Edit:Also, you may have noticed that the bouncing blocks are smoothly animated now, rather than jumping a few pixels. This is one of the strengths of my sprite routine.
wow! looking amazing! this will get poty for sure when you release it