Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Omnimaga
»
Our Projects
»
Project M (Super Mario)
(Moderator:
calc84maniac
) »
Project M Reboot
« previous
next »
Print
Pages:
1
...
5
6
[
7
]
8
9
...
28
Go Down
Author
Topic: Project M Reboot (Read 126690 times)
0 Members and 2 Guests are viewing this topic.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Project M Reboot
«
Reply #90 on:
March 16, 2010, 12:09:57 am »
True, altough since Mario is so popular (judging by how all local stores NSMBW shelves are always sold out) compared to any other game, I doubt anything else, as good as it may be, will stand a chance against a mario game, even if someone made a grayscale starcraft game for the 83+
Logged
calc84maniac
eZ80 Guru
Coder Of Tomorrow
LV11
Super Veteran (Next: 3000)
Posts: 2912
Rating: +471/-17
Re: Project M Reboot
«
Reply #91 on:
March 17, 2010, 10:50:44 am »
Updates:
More collision detection bugs fixed
Hitting a coin block plays a coin animation
Stompable goombas, running around at various speeds
A walking platform, which appears as an upside-down goomba (for test purposes)
Objects can be programmed to stop or turn around when they reach an edge
The screenshot framerate should be friendly to all browsers now:
«
Last Edit: March 17, 2010, 10:52:19 am by calc84maniac
»
Logged
+1/-0 karm for this message
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
Re: Project M Reboot
«
Reply #92 on:
March 17, 2010, 10:54:37 am »
Great work! That looks awesome, and I especially like the upside-down goomba. Heh.
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
Eeems
Mr. Dictator
Administrator
LV13
Extreme Addict (Next: 9001)
Posts: 6268
Rating: +318/-36
little oof
Re: Project M Reboot
«
Reply #93 on:
March 17, 2010, 10:56:10 am »
wow! that's amazing! can't wait for the first release!
Logged
/e
TsukasaZX
LV6
Super Member (Next: 500)
Posts: 415
Rating: +46/-3
Never Gonna Give You Up!
Re: Project M Reboot
«
Reply #94 on:
March 17, 2010, 01:43:54 pm »
That is amazing! O_O This is going to be the best Mario game for TI-83+ EVER
Kudos on this progress, Calc84
Logged
IRC
EFNet |
Nick
Su-Hime |
Chan
#omnimaga, #unss, #cemetech
Yumé - 100% Complete!
Yumé 2: Rika's Story - 10%
- Hiatus until summertime
Yumé: The Eternal Dreams - 50%
- World and events
TIBiC/GO C Library - N%
"Alenda lux ubi orta libertas" - Let learning be cherished where liberty has arisen.
▲
▲ ▲ Triforce!
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Project M Reboot
«
Reply #95 on:
March 17, 2010, 03:43:52 pm »
wow awesome! And darn these goombas runs fast :O
Logged
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: Project M Reboot
«
Reply #96 on:
March 17, 2010, 05:12:47 pm »
Wow, that's awesome! Great job calc84!
Logged
If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
calc84maniac
eZ80 Guru
Coder Of Tomorrow
LV11
Super Veteran (Next: 3000)
Posts: 2912
Rating: +471/-17
Re: Project M Reboot
«
Reply #97 on:
March 18, 2010, 10:43:36 pm »
I added Paragoombas, Parakoopas, Koopas, and Koopa shells.
The Koopa shells don't hurt anything other than Mario yet, though.
Logged
+2/-0 karm for this message
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
Re: Project M Reboot
«
Reply #98 on:
March 18, 2010, 10:49:31 pm »
Wow... Pure epicness. Great work.
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Project M Reboot
«
Reply #99 on:
March 18, 2010, 10:59:40 pm »
wow really awesome!
You should try setting your lcd blurring slightly slower, though, because i notice it barely even blurs at all, and maybe this is why the gs looks crappy when moving. I wouldn't be surprised if on calc it actually looked nice.
But still, it's so epic
Logged
Galandros
LV9
Veteran (Next: 1337)
Posts: 1140
Rating: +42/-10
Re: Project M Reboot
«
Reply #100 on:
March 19, 2010, 02:09:22 pm »
Epic physics and animations only rivaled by Digitan's Robot Wars.
But Mario graphics fills very well the screen but maintains it very pleasing.
Now we need a epic level editor.
Logged
Hobbing in calculator projects.
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: Project M Reboot
«
Reply #101 on:
March 19, 2010, 06:44:49 pm »
That is incredible! Awesome job! I really, really like it!
Can you grab and hold on to the koopa shell?
Logged
If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
Builderboy
Physics Guru
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5673
Rating: +613/-9
Would you kindly?
Re: Project M Reboot
«
Reply #102 on:
March 19, 2010, 07:01:11 pm »
Nice! Its tiles like these that i wish Chrome had faster GIF support
Logged
Geekboy1011
The Oneironaut
Donator
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +119/-2
Dream that Awakening dream
Re: Project M Reboot
«
Reply #103 on:
March 19, 2010, 08:05:51 pm »
very nice did you fix getting stuck on the slopes yet i forgot X.x
«
Last Edit: March 19, 2010, 08:06:03 pm by Geekboy1011
»
Logged
Snake X
Ancient Veteran
LV8
Addict (Next: 1000)
Posts: 810
Rating: +33/-8
Re: Project M Reboot
«
Reply #104 on:
March 23, 2010, 11:01:10 pm »
Holy crap! I really need this in my geometry class.. lol
Nice work!
Logged
Loved this place, still the best producers of power metal, and sparked my dreams of coding.
Print
Pages:
1
...
5
6
[
7
]
8
9
...
28
Go Up
« previous
next »
Omnimaga
»
Forum
»
Omnimaga
»
Our Projects
»
Project M (Super Mario)
(Moderator:
calc84maniac
) »
Project M Reboot