Author Topic: [Beta] Reuben Quest Axe Remake  (Read 46778 times)

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Offline Sorunome

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Re: [Beta] Reuben Quest Axe Remake
« Reply #30 on: April 27, 2014, 12:10:42 pm »
No, that is just a feeling then, because I increase the enemy counter per cycle where you move, that is either horizontally, vertically or both.
Also, on the bright side: I made the moving engine now that it is way more easy to enter those narrow gaps :)
And have only like 350 bytes left x.x

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Offline DJ Omnimaga

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Re: [Beta] Reuben Quest Axe Remake
« Reply #31 on: April 27, 2014, 01:40:15 pm »
Awesome to hear. :D

However, if you run out of space, does it means Reuben is dead? O.O

Offline Sorunome

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Re: [Beta] Reuben Quest Axe Remake
« Reply #32 on: April 28, 2014, 07:47:55 am »
Oh no, that means it was time for some more optimization stuff, i have like 1k-1.5k free space now :P
It also means i'll require more user RAM <_<

EDIT: Did some RAM optimization which actually also made the app like 30 bytes smaller, well, now i require 4666 bytes user RAM :P
EDIT2: And that is even though I moved like 2.5k more data into appvars :P
« Last Edit: April 28, 2014, 11:18:04 am by Sorunome »

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Re: [Beta] Reuben Quest Axe Remake
« Reply #33 on: April 30, 2014, 01:20:12 am »
Btw are the menu and title screen identical to the original game? (although maybe not the title screen menu since that looked kinda ugly lol)

Offline Sorunome

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Re: [Beta] Reuben Quest Axe Remake
« Reply #34 on: April 30, 2014, 02:16:01 am »
I suck at making title screens plus I didn't really find it so ugly thus I am afraid it is the same :P

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Offline Streetwalrus

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Re: [Beta] Reuben Quest Axe Remake
« Reply #35 on: April 30, 2014, 10:54:44 am »
* Streetwalrus has a title screen partially made by AoC. :P

Offline DJ Omnimaga

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Re: [Beta] Reuben Quest Axe Remake
« Reply #36 on: April 30, 2014, 01:11:15 pm »
I suck at making title screens plus I didn't really find it so ugly thus I am afraid it is the same :P
Well I felt it would be best to keep the same screen anyway because it's a tilemap, so it's much smaller than an actual picture. However, if you use Horiz mode like I did for the New Game/Continue text this might not work on OS 2.53 MP and higher. However, the Reuben Quest logo was made with plenty of Line/Pxl-test for the italic effect so it might be best to make it part of the sprite sheet.
« Last Edit: April 30, 2014, 01:15:07 pm by DJ Omnimaga »

Offline Sorunome

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Re: [Beta] Reuben Quest Axe Remake
« Reply #37 on: April 30, 2014, 01:22:45 pm »
To shift it up i copy everything from the lower half of the screen buffers to the upper half, lol
EDIT: also, for the text, i just used my font

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Offline DJ Omnimaga

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Re: [Beta] Reuben Quest Axe Remake
« Reply #38 on: April 30, 2014, 04:18:47 pm »
What do you mean by shifting up? ??? There was no shifting up in the original title screen ???

I see what you mean about the text, though.

Offline Sorunome

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Re: [Beta] Reuben Quest Axe Remake
« Reply #39 on: April 30, 2014, 04:19:19 pm »
After you hit any key the whole screen shifted up for that menu to appear

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Offline DJ Omnimaga

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Re: [Beta] Reuben Quest Axe Remake
« Reply #40 on: April 30, 2014, 04:39:07 pm »
Oh ok, but in the original it didn't actually shift up, it's the bottom part of the title screen that got erased.

« Last Edit: April 30, 2014, 05:13:51 pm by DJ Omnimaga »

Offline Sorunome

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Re: [Beta] Reuben Quest Axe Remake
« Reply #41 on: April 30, 2014, 04:44:25 pm »
It did shift some up else reuben would have been covered

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Offline DJ Omnimaga

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Re: [Beta] Reuben Quest Axe Remake
« Reply #42 on: April 30, 2014, 04:46:01 pm »
Actually6 now that you think about it, it does. I was sure I scrapped that, but I forgot >.<

Also in MP OSes the text at the bottom didn't appear.

Btw since the game setups contrast during calibration, will the title menu omit the contrast setup?

« Last Edit: April 30, 2014, 05:14:03 pm by DJ Omnimaga »

Offline Sorunome

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Re: [Beta] Reuben Quest Axe Remake
« Reply #43 on: April 30, 2014, 04:52:54 pm »
yes, it says instead Clear: Exit
Also, to be able to change settings in-game you will have to hit MODE

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Offline DJ Omnimaga

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Re: [Beta] Reuben Quest Axe Remake
« Reply #44 on: April 30, 2014, 05:14:14 pm »
Ok thanks for the info. :D