Author Topic: Reuben 3 teasers / change / stuff  (Read 84105 times)

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Offline Sorunome

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Reuben 3 teasers / change / stuff
« on: February 15, 2015, 09:29:39 am »
The game is released, you can find more info here: https://www.omnimaga.org/news/reuben-quest-lost-between-times-22408

Yes, I'm working on a third part of the game.
Have a teaser:

I got some pretty neat stuff planned on this, and I hope you guys'll like it once I decide to publicly announce them :P

Also note how this won't be only my work (sprites, story, map etc.)


EDIT:
Maybe this will be the start map
« Last Edit: December 16, 2016, 12:48:27 pm by Sorunome »

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Offline NanoWar

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Re: Reuben 3 teasers
« Reply #1 on: February 16, 2015, 05:34:40 am »
I believe the trees make this game really distinctive. :) The upwards movement is a bit wobbly!

Offline Sorunome

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Re: Reuben 3 teasers
« Reply #2 on: February 16, 2015, 06:19:18 am »
It's the same moving animations as the previous game. The difference is that it is now fully masked without any slowdown ;)
« Last Edit: February 17, 2015, 07:32:11 pm by Sorunome »

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Offline Sorunome

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Re: Reuben 3 teasers
« Reply #3 on: February 19, 2015, 04:08:52 pm »
Imma tease you guys some more

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Offline TIfanx1999

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Re: Reuben 3 teasers
« Reply #4 on: February 19, 2015, 04:18:16 pm »
Yay, you got transitions working! :D

Offline Sorunome

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Re: Reuben 3 teasers
« Reply #5 on: February 19, 2015, 04:19:16 pm »
Also they are less choppy on real hardware.

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Offline Princetonlion.tibd

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Re: Reuben 3 teasers
« Reply #6 on: February 19, 2015, 05:57:24 pm »
Those transitions look awesome!

Perhaps if Reuban didn't disappear when the screen moved?

Offline Sorunome

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Re: Reuben 3 teasers
« Reply #7 on: February 19, 2015, 05:58:24 pm »
That not disappearing is easier said than done, the thing is that he'd have to evenly move 8 pixels over, then, and needs to get (masked) re-drawn and shifted all the time....

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Offline Xeda112358

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Re: Reuben 3 teasers
« Reply #8 on: February 19, 2015, 08:49:05 pm »
Sorunome :D

Someday you should use one of my engines since you would actually make good use of it XD


EDIT: I mention this because I use magic to get the smooth-scrolling background to work without breaking the player sprite.

Offline JamesV

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Re: Reuben 3 teasers
« Reply #9 on: February 19, 2015, 11:48:48 pm »
Looking awesome Sorunome! :)

Offline Sorunome

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Re: Reuben 3 teasers
« Reply #10 on: February 20, 2015, 02:19:41 am »
Sorunome :D

Someday you should use one of my engines since you would actually make good use of it XD


EDIT: I mention this because I use magic to get the smooth-scrolling background to work without breaking the player sprite.
Guess what I think about when falling asleep :P
Anyways, i bet my version will be waaaay to choppy >.> Just keep in mind i only scroll when reaching the sides, and the player thus also changes position each frame
EDIT: Oh, also only 6MHz allowed and it is twice the data due to grayscale >.>

EDIT2:
Do you notice that I don't actually move reuben?
« Last Edit: February 20, 2015, 08:24:59 am by Sorunome »

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Offline TIfanx1999

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Re: Reuben 3 teasers
« Reply #11 on: February 20, 2015, 01:18:57 pm »
I believe the trees make this game really distinctive. :) The upwards movement is a bit wobbly!

Yea, about that. At some point, somewhere along the line we messed up Reuben's sprite so his head moves. Maybe he broke his neck? Whoops! :angel:  If it's on the sprite end, I'll get it fixed shortly.

*Edit* Yepp, it was me. When I mirrored the front facing sprite I failed to realize that Reuben's head would shift over one pixel since it wasn't centered. Whoopsie!  :blah: I'm going to give him a refresh and see if I can't make him look a bit better overall. :D I have some Reuben stuff that I need to copy over from my old PC that I originally did this stuff on. Should be pretty quick as I have it hooked up and running now. :D

*Edit 2* I realize Nano's post is probably talking about something other than Reuben's walk cycle (Zeda pointed out the walk cycle in IRC anyhow though). When he walks upwards,(Reuben has his back turned to you) his head doesn't shift. It only occurs currently when he's walking downwards (Reuben is facing you).
« Last Edit: February 20, 2015, 10:37:55 pm by Art_of_camelot »

Offline TIfanx1999

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Re: Reuben 3 teasers
« Reply #12 on: February 20, 2015, 11:56:54 pm »
Here's a WIP of these sprites. Not sure how they'll look animated yet as I haven't tossed it in anything to view the animation. Also included a recolor attempt to the left. 2x size for viewability as always. :D Just wanted to try to get these posted before bed, so there may be silly mistakes as well.

Offline Sorunome

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Re: Reuben 3 teasers
« Reply #13 on: February 21, 2015, 10:19:36 am »
Yay, new sprites :P
But I'll wait until you verified their functionality, hehe

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Offline TIfanx1999

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Re: Reuben 3 teasers
« Reply #14 on: February 21, 2015, 05:25:10 pm »
A little more work and a animated mockkup: