Author Topic: Reuben 3 teasers / change / stuff  (Read 84483 times)

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Offline benedikt.muessig

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Re: Reuben 3 teasers / change / stuff
« Reply #120 on: September 26, 2016, 10:37:53 am »
First animation is better IMO

Offline Sorunome

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Re: Reuben 3 teasers / change / stuff
« Reply #121 on: September 26, 2016, 02:48:08 pm »
Does anybody want to help me with a map in the game, i kinda need a fullscreen map of the overworld, 4lvl gray.
If somebody wants to help I can show them the expanded tilemaps and what I am imagining it to be somehow like :)

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Offline coops

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Re: Reuben 3 teasers / change / stuff
« Reply #122 on: September 26, 2016, 03:43:33 pm »
Wow! those animations look amazing! Great job!

I'm not quite understanding the hook shot...it works on the right statue, but on neither statue if you shoot through the left...maybe you're still working on it.

Quote
Does anybody want to help me with a map in the game, i kinda need a fullscreen map of the overworld, 4lvl gray.
If somebody wants to help I can show them the expanded tilemaps and what I am imagining it to be somehow like :)

I would love to help, but I'm not sure if I'm qualified enough to help. I feel like I'm pretty new to all this. I dont know how grayscale screenshots work...What all are you looking for? Just a huge over world map?

Offline Sorunome

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Re: Reuben 3 teasers / change / stuff
« Reply #123 on: September 26, 2016, 03:44:45 pm »
[...]
Quote
Does anybody want to help me with a map in the game, i kinda need a fullscreen map of the overworld, 4lvl gray.
If somebody wants to help I can show them the expanded tilemaps and what I am imagining it to be somehow like :)

I would love to help, but I'm not sure if I'm qualified enough to help. I feel like I'm pretty new to all this. I dont know how grayscale screenshots work...What all are you looking for? Just a huge over world map?

Oh, it's basically about creating a 96x64 pixel 4lvl grayscale image in like paint xP

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Offline coops

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Re: Reuben 3 teasers / change / stuff
« Reply #124 on: September 26, 2016, 03:57:37 pm »
Ya, I have to go right now, but I could help you out tomorrow morning if you'd like! Just pm me what I have to do!

Offline TIfanx1999

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Re: Reuben 3 teasers / change / stuff
« Reply #125 on: September 26, 2016, 05:02:12 pm »
I added some new kind of animation stuff (new, as in, reuben didn't have it before)


This is awesome! :O Also, nice to see more progress with the hook shot. Poke me about the map thingy if you like.

Offline Sorunome

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Re: Reuben 3 teasers / change / stuff
« Reply #126 on: October 02, 2016, 09:08:13 am »
More optional tutorial stuff!


Also, I still need enemy fighting backgrounds D: Does anybody wanne help with that? It's about creating 16x16 backgrounds which can be horizontally tiled ^.^
« Last Edit: October 02, 2016, 09:42:48 am by Sorunome »

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Offline c4ooo

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Re: Reuben 3 teasers / change / stuff
« Reply #127 on: October 02, 2016, 09:45:17 pm »
I made the hookshot finally layer-aware in an extremely hacky way! :3


Nice! :) Wouldn't it be easier to just have a subset of tiles that can be hit with a hook, and another set that can't be hit by a hook?
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Offline Sorunome

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Re: Reuben 3 teasers / change / stuff
« Reply #128 on: October 03, 2016, 05:58:28 am »
I made the hookshot finally layer-aware in an extremely hacky way! :3


Nice! :) Wouldn't it be easier to just have a subset of tiles that can be hit with a hook, and another set that can't be hit by a hook?
Yes, it would be easier. That's how I had it at first. However, I noticed that I need this kind of level for the hookshot so that my map-design is working

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Offline Eeems

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Re: Reuben 3 teasers / change / stuff
« Reply #129 on: October 03, 2016, 12:42:44 pm »
My wife and I had a little trouble reading the font in the tutorial there. Looks like the lowercase N's and the lowercase G's are a little difficult to read. Not sure what to do about the G's, but I'm sure there is something to be done to clean up the N's
/e

Offline Sorunome

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Re: Reuben 3 teasers / change / stuff
« Reply #130 on: October 03, 2016, 12:53:49 pm »
The font being used is here, any suggestions are welcome :3

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Offline coops

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Re: Reuben 3 teasers / change / stuff
« Reply #131 on: October 03, 2016, 09:29:44 pm »
Awesome tutorial! Looks legit!

Offline Sorunome

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Re: Reuben 3 teasers / change / stuff
« Reply #132 on: October 19, 2016, 12:26:58 pm »
I need a beta tester!

Currently I need someone to test the first few dungeons of the game so that I know how far they will level there so that I know about which level the player will have in later levels.....anybody wants to?

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Offline coops

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Re: Reuben 3 teasers / change / stuff
« Reply #133 on: October 19, 2016, 11:21:33 pm »
I could probably help over the weekend...i mean, if all it is is just playing a game :P

Offline Sorunome

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Re: Reuben 3 teasers / change / stuff
« Reply #134 on: October 20, 2016, 05:02:58 am »
I could probably help over the weekend...i mean, if all it is is just playing a game :P
That sounds pretty good, thank you!
Today evening I can send you the file with some more info on what to test while gaming / what isn't done yet, there.
Anybody else wants to help testing? :3

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