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YEah that would be cool. And even if they can't move, maybe they'll look better than the ones I made back then . Will they face the character from where you talk? For example if Reuben is behind the NPC I mean.Also I realized that my longer sky gradient might mess up the intro, so unless Sorunome knows Axe tricks to make text transparent without slowing things down too much, I made a new one which can be seen in the 5th screenshot mockup below:Of course if he can achieve 3 or 4, then he can go ahead with those I guess, or stick with the 2nd one if he's sticking to 3-LV grayscale.
Well if he decides to add moving NPCs, then he would probably need to add a section of his data for that, which sends keypresses to the walking program, and that program would move the NPCs around. That way they're not hard-coded or anything.