Author Topic: Reuben Quest Axe Remake  (Read 77068 times)

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Offline TIfanx1999

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Re: Reuben Quest Axe Remake
« Reply #255 on: April 14, 2014, 02:42:44 pm »
Oh my! O.O  A WILD UPDATE APPEARED! :thumbsup:

Offline Sorunome

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Re: Reuben Quest Axe Remake
« Reply #256 on: April 14, 2014, 05:32:22 pm »
Also, just removed the flickering from the moving engine all the way.
Somehow I had double-buffering code set up but only used it in the battle engine, not in the moving engine.

Also DJ, do you still remember which program was responsible for leveling?

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Offline DJ Omnimaga

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Re: Reuben Quest Axe Remake
« Reply #257 on: April 14, 2014, 05:42:09 pm »
 O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O
 O.O O.O >B) O.O O.O >B) O.O >B) O.O >B) >B) >B) O.O O.O >B) >B) O.O >B) >B) >B) O.O >B) O.O >B) O.O >B) >B) >B) O.O >B) O.O
 O.O >B) O.O >B) O.O >B) O.O >B) O.O >B) O.O O.O O.O >B) O.O O.O O.O >B) O.O >B) O.O >B) >B) >B) O.O >B) O.O O.O O.O >B) O.O
 O.O >B) >B) >B) O.O >B) >B) >B) O.O >B) >B) O.O O.O O.O >B) O.O O.O >B) O.O >B) O.O >B) >B) >B) O.O >B) >B) O.O O.O >B) O.O
 O.O >B) O.O >B) O.O >B) >B) >B) O.O >B) O.O O.O O.O O.O O.O >B) O.O >B) O.O >B) O.O >B) O.O >B) O.O >B) O.O O.O O.O O.O O.O
 O.O >B) O.O >B) O.O >B) O.O >B) O.O >B) >B) >B) O.O >B) >B) O.O O.O >B) >B) >B) O.O >B) O.O >B) O.O >B) >B) >B) O.O >B) O.O
 O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O

Also DJ, do you still remember which program was responsible for leveling?
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(Actually I forgot, sadly, but since it involves battles, I traditionally used the letter C in battle programs, so maybe GC or something.)

Offline Sorunome

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Re: Reuben Quest Axe Remake
« Reply #258 on: April 14, 2014, 05:45:41 pm »
How long did it take you to make that smiley wall O.O

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Offline DJ Omnimaga

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Re: Reuben Quest Axe Remake
« Reply #259 on: April 14, 2014, 05:46:43 pm »
A few minutes I think (probably about 2-3, but I used *.* instead of the alien smiley at first, so I just did find/replace) :P

I was inspired from that one sig someone here had in 2006 <_<

Offline Sorunome

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Re: Reuben Quest Axe Remake
« Reply #260 on: April 14, 2014, 06:15:30 pm »
Found the level up!
How lame, you just add fixed numbers on :P
Code: [Select]
While L1(2)<15 and L1(7)>=L1(8
Text(~1,55,48,"Level up!
1+L1(2->L1(2
15+L1(3->L1(3
15+L1(4->L1(4
5+L1(5->L1(5
5+L1(6->L1(6
int(1.5L1(12->L1(12
L1(8)+L1(12->L1(8
End

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Offline DJ Omnimaga

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Re: Reuben Quest Axe Remake
« Reply #261 on: April 14, 2014, 07:24:05 pm »
By the way, will this game combine both Reuben 1 and 2 into a single game or two separate ones? I have yet to figure out a way to merge both level up systems >.< (especially with the difference between HP and MP between both games) without ending up with some strange HP level (such as 512).

Offline Sorunome

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Re: Reuben Quest Axe Remake
« Reply #262 on: April 14, 2014, 07:29:13 pm »
right now i'm only making ev awakening, currently i also don't have plans to make the 2nd one >.<
EDIT: You can escape a battle now :D

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Offline DJ Omnimaga

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Re: Reuben Quest Axe Remake
« Reply #263 on: April 14, 2014, 07:36:39 pm »
Aaah ok, I guess that would make things easier then. Those are the level stats for each game btw:

Reuben 1 LVs
1 HP:45 MP:29 NXT:10
2 HP:60 MP:34 NXT:15
3 HP:75 MP:39 NXT:22
4 HP:90 MP:44 NXT:33
5 HP:105 MP:49 NXT:49
6 HP:120 MP:54 NXT:73
7 HP:135 MP:59 NXT:109
8 HP:150 MP:64 NXT:163
9 HP:165 MP:69 NXT:244
10 HP:180 MP:74 NXT:366
11 HP:195 MP:79 NXT:549
12 HP:210 MP:84 NXT:823
13 HP:225 MP:89 NXT:1234
14 HP:240 MP:94 NXT:1851
15 HP:255 MP:99 NXT: ---

Reuben 2
1 HP:258 MP:23 NXT:10
2 HP:297 MP:27 NXT:15
3 HP:336 MP:31 NXT:22
4 HP:375 MP:35 NXT:33
5 HP:414 MP:39 NXT:49
6 HP:453 MP:43 NXT:73
7 HP:492 MP:47 NXT:109
8 HP:531 MP:51 NXT:163
9 HP:570 MP:55 NXT:244
10 HP:609 MP:59 NXT:366
11 HP:648 MP:63 NXT:549
12 HP:687 MP:67 NXT:823
13 HP:726 MP:71 NXT:1234
14 HP:765 MP:75 NXT:1851
15 HP:804 MP:79 NXT:2776
16 HP:843 MP:83 NXT:4164
17 HP:882 MP:87 NXT:6246
18 HP:921 MP:91 NXT:9369
19 HP:960 MP:95 NXT:14053
20 HP:999 MP:99 NXT:---

If combined together, I think the experience would need a complete overhaul, else it would reach 15 digits or so XD

Also nice :D is the battle menu similar to the original?

Offline Sorunome

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Re: Reuben Quest Axe Remake
« Reply #264 on: April 14, 2014, 07:39:37 pm »
yeah, you use it exactly the same. I actually stole the sprites for the mouse keypad thingy :P
Speaking of sprites, does somebody want to make me that 4lvl greyscale reuben sprite? :3
Also, still need to add those animations to the battle engine.
EDIT: I just found a 4lvl reuben in this thread, so nvm that request :P

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Offline Streetwalrus

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Re: Reuben Quest Axe Remake
« Reply #265 on: April 14, 2014, 08:05:36 pm »
LOL DJ. Also I knew that was coming before you guys. :P
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Offline Sorunome

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Re: Reuben Quest Axe Remake
« Reply #266 on: April 14, 2014, 08:16:40 pm »
oh you streetwalrus *boop* :P

Also, can somebody make the magic menu 4lvl greyscale for me? :3

And yay for creating 4lvl greyscale hex data manually :P (yes, aparently i DO have too much time on my hooves)

EDIT: Just say it, you guys all waited for a screenie :P
« Last Edit: April 14, 2014, 08:47:12 pm by Sorunome »

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Offline TIfanx1999

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Re: Reuben Quest Axe Remake
« Reply #267 on: April 14, 2014, 09:06:45 pm »
Speaking of sprites, does somebody want to make me that 4lvl greyscale reuben sprite? :3
EDIT: I just found a 4lvl reuben in this thread, so nvm that request :P

Yea, not sure if you meant the battle screen one or the overworld. I knew I did the overworld sprites. I was pretty sure myself or DJ had redone the in battle sprite as well at some point. :P  Looks really good bwt! :D

Offline DJ Omnimaga

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Re: Reuben Quest Axe Remake
« Reply #268 on: April 14, 2014, 09:13:13 pm »
Oooh that looks nice, especially the custom fonts. :D However, Reuben seems to move faster vertically than horizontally ???


And yeah I think Art redid the sprites at some point. They might be broken now, though, due to the board switch.

EDIT: Nvm they're still intact:




Here's a new version of the 2nd version of the first monster, tho, because I felt both looked nearly identical :P

« Last Edit: April 14, 2014, 09:23:49 pm by DJ Omnimaga »

Offline TIfanx1999

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Re: Reuben Quest Axe Remake
« Reply #269 on: April 15, 2014, 12:24:45 am »
I think they might've been identical. I wasn't really sure what to do with that one. ><

Also sorunome, if you need more sprites, don't hesitate to ask.