Author Topic: [Done] Reuben Quest: The Lost Mirror Remake  (Read 77260 times)

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Offline Sorunome

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Re: [RC1] Reuben Quest: The Lost Mirror Remake
« Reply #195 on: November 04, 2014, 11:31:21 am »
Maybe substract gold only after placing item inside bottle? It would allow ppl to change their minds, especially in the case of accidental item selection.
Well just consider before you hit buy :P
Seriously though, I'm leaving it how it is atm.

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Offline Sorunome

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Re: [Done] Reuben Quest: The Lost Mirror Remake
« Reply #196 on: November 06, 2014, 12:13:57 pm »
It's officially released now! :D http://www.ticalc.org/archives/files/fileinfo/461/46161.html

EDIT; Soo, how many people made an RPG as their first ASM program :trollface:
« Last Edit: November 06, 2014, 12:17:11 pm by Sorunome »

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Offline DJ Omnimaga

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Re: [Done] Reuben Quest: The Lost Mirror Remake
« Reply #197 on: November 06, 2014, 12:17:38 pm »
New bug!






Just kidding I'm gonna download this later if I get time to replay through the game. I'm glad it came out so polished (except the menu but in ASM I know lines are incredibly hard) and it's definitively gonna be a big addition to the long-inactive library of ticalc ASM RPGs. Also, Nomination Movember? :P

Offline Sorunome

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Re: [Done] Reuben Quest: The Lost Mirror Remake
« Reply #198 on: November 06, 2014, 12:18:59 pm »
I sent them an email but that's it :P

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Offline Matrefeytontias

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Re: [Done] Reuben Quest: The Lost Mirror Remake
« Reply #199 on: November 06, 2014, 02:08:59 pm »
EDIT; Soo, how many people made an RPG as their first ASM program :trollface:
Hayleia did. Pokémon Topaze. Yes I know it's Axe but still <_<

Nice work though :P that's something I really wouldn't be able to get around with ASM.

Offline Hayleia

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Re: [Done] Reuben Quest: The Lost Mirror Remake
« Reply #200 on: November 06, 2014, 02:21:39 pm »
Hayleia did. Pokémon Topaze. Yes I know it's Axe but still <_<
I actually started it in Asm (got the tilemapper to work :D) before discovering about Axe and thinking I'd use this instead :P
Plus, first real project ever, no experience in programming :P

Anyway, glad to see this out :D
I didn't play the original and might play this one when I have some time :)
« Last Edit: November 06, 2014, 02:56:45 pm by Eeems »
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Offline DJ Omnimaga

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Re: [Done] Reuben Quest: The Lost Mirror Remake
« Reply #201 on: November 06, 2014, 02:30:05 pm »
In Pure ASM, the only other person I know of that finished an RPG as their first project is tr1p1ea, with Desolate (if we can count that as an RPG).

Granted, Reuben 2 is pretty short compared to some RPGs like Joltima and The Verdante Forest, but it's much longer than Reuben 1 (I spent like 5 hours finishing Reuben 2 ASM while it only took me 2 hours to beat Reuben 1 Axe. The BASIC games took twice as long).


Another thing is that unless I am forgetting games, if we exclude Desolate, Reuben 2 ASM would be the first pure ASM 83+ RPG to get finished since The Verdante Forest in 2004, assuming we can consider TVF as finished despite its many bugs (otherwise it would be Dying Eyes in 1999). On top of that, Reuben 2 was finished in less than 2 years. Of course, though, the story and most sprites were already done and the game is more of a remake than a brand new game, so maybe that doesn't count? :P
« Last Edit: November 06, 2014, 02:49:05 pm by Eeems »

Offline Sorunome

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Re: [Done] Reuben Quest: The Lost Mirror Remake
« Reply #202 on: November 06, 2014, 02:34:56 pm »
* Sorunome looks at when i started that topic
more like, finished in 6 months with a long break in between

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Offline DJ Omnimaga

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Re: [Done] Reuben Quest: The Lost Mirror Remake
« Reply #203 on: November 06, 2014, 02:35:40 pm »
This, but most ASM RPGs took about 2-3 years, plus a lot had been going on for over 5 years before the author finally vanished for good. >.<
« Last Edit: November 06, 2014, 02:48:49 pm by Eeems »

Offline chickendude

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Re: [Done] Reuben Quest: The Lost Mirror Remake
« Reply #204 on: November 07, 2014, 11:07:01 am »
Maarten mentioned somewhere that working on TVF basically burned them out, and it's true that once the last update to TVF was released we didn't really see them around much anymore...

Also, don't forget about Robot War 1, an amazing RPG for the 82 (released in 2005).

And Sorunome, that's great! I can't believe how quickly you got everything done! I've just downloaded the file from Ticalc and will be playing with the source :) It's definitely deserving of a feature, to say the least.

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Re: [Done] Reuben Quest: The Lost Mirror Remake
« Reply #205 on: November 07, 2014, 11:15:43 am »
Yeah IIRC the issue about TVF is that the first code was written in Kozak's early days of ASM programming and was very broken. The code was patched over over the years until it was finished so it got incredibly hard to maintain such project, let alone fix bugs. Afterward, the author vanished almost completely, although I suspect it was because he felt the ASM scene or TI community was dying at the time, seeing some comments on MaxCoderz back in 2005 or 2006. That makes me wish that Kozak had started checking calc forums in mid 2010 again and not just MaxCoderz, because he would have been very surprised about the revival.

And yeah I didn't mention Robot War since there is no 83+/84+ version (I wish I could try it btw because it looks really impressive, but sadly, my TI-82 run ROM 16.0 and I think the game requires 19.0 or higher)

Offline Sorunome

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Re: [Done] Reuben Quest: The Lost Mirror Remake
« Reply #206 on: November 07, 2014, 03:36:51 pm »
Maarten mentioned somewhere that working on TVF basically burned them out, and it's true that once the last update to TVF was released we didn't really see them around much anymore...

Also, don't forget about Robot War 1, an amazing RPG for the 82 (released in 2005).

And Sorunome, that's great! I can't believe how quickly you got everything done! I've just downloaded the file from Ticalc and will be playing with the source :) It's definitely deserving of a feature, to say the least.
Haha, thanks! I'd love a feature :P (I sent ticalc an email about that two days ago, so yeah >.>)

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Offline chickendude

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Re: [Done] Reuben Quest: The Lost Mirror Remake
« Reply #207 on: November 07, 2014, 09:04:16 pm »
And yeah I didn't mention Robot War since there is no 83+/84+ version (I wish I could try it btw because it looks really impressive, but sadly, my TI-82 run ROM 16.0 and I think the game requires 19.0 or higher)
DJ, i started an 83+ port a couple years back. The first area works fine, i can't remember what's wrong after that though. If you and other people are interested in it i'll put in the work to finish the port. I thought i posted about it here, but i shared the latest .8xp in the new RW2 thread at Cemetech.

EDIT: Here's the link to the download: http://www.mirari.fr/oKGW
Also, there's a little graphics glitch in the battles in the upper right, i'm looking to see what's causing that. I also just fixed a bug where your robots' data would get overwritten 'cuz _PutS was writing to textShadow where that data was stored. So now you can build robots just fine, too :)
« Last Edit: November 07, 2014, 10:20:12 pm by chickendude »

Offline Hayleia

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Re: [Done] Reuben Quest: The Lost Mirror Remake
« Reply #208 on: November 14, 2014, 03:31:24 pm »
Congratulations for the feature on ticalc ! :D
I didn't try it yet but still, doing a full RPG in no time in ASM (even without having to coin a story and sprites) is kind of an achievement ;)
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Offline Sorunome

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Re: [Done] Reuben Quest: The Lost Mirror Remake
« Reply #209 on: November 14, 2014, 03:39:01 pm »
* Sorunome looks at first post
so dev since may, so not exactly that short, still thanks ^.^

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