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Since this is ASM, do you think the speed will be constant on every calc like ThePenguin77's games?
You shouldn't need to keep the coordinates, why can't you just call the routine that draws Reuben when pushing the blocks? Are you redrawing the map every frame? Really i'd think you'd just not update the buffers and just erase the blocks. It's looking great though
Aah ok. What routine do you use?