Author Topic: Hacking multi-game arcade boards  (Read 55244 times)

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Offline TIfanx1999

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Re: Hacking multi-game arcade boards
« Reply #45 on: May 25, 2013, 03:07:13 am »
Good to hear. :) Have you had any luck changing the games or not yet?

Offline smerff

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Re: Hacking multi-game arcade boards
« Reply #46 on: May 25, 2013, 03:35:58 am »
Not yet, Im still making a back up. Its 3 partitions and im having to change ownership of EVERY folder individually before I can copy them. 70% there

Offline smerff

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Re: Hacking multi-game arcade boards
« Reply #47 on: May 25, 2013, 03:45:49 am »
Weird, one file wont copy, I have permissions but its saying can't copy special file. Its called "console" looks like a word file, its 0 bytes. Prob nothing at all but whats a bet it wont work without. Im going to attempt a clone of the game card then gonna put it in my arcade and watch it catch on fire. Update soon: Tea ready :p   

Offline kruuth

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Re: Hacking multi-game arcade boards
« Reply #48 on: September 26, 2013, 02:30:29 pm »
Got games on there.  Now working on building a new binary.  How does someone convert params for config to a makefile?

Offline kruuth

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Re: Hacking multi-game arcade boards
« Reply #49 on: October 15, 2013, 09:19:45 pm »
Next step here is advancemame.  Not having a lot of luck.  Anyone here got experience building advancemame?

Offline willrandship

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Re: Hacking multi-game arcade boards
« Reply #50 on: October 16, 2013, 01:39:37 am »
I'm afraid not. Are there that many MAME games you want to play? Seems like covering handhelds and consoles should get you usable clones anyway.

Offline smythe

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Re: Hacking multi-game arcade boards
« Reply #51 on: December 02, 2013, 03:29:20 pm »
Ive been tinkering with the 500-in-1 game-elf SD card.

One problem im having is as soon as i alter the gamelist it go's into a re-boot cycle
even if you just alter 1 letter its bizzare.
But you can access the game edit section and any roms you have added and altered the gamelst.cfg to show your new rom . the added rom/game will show up ok but when you exit it follows the re-boot cycle again. :(

im more looking at adding my own selection of roms rather than getting round the serial number
items ive added are ROM/Snap/cfg/nv ram

ive managed to clone the card easy enough that boots and plays ok , and this comes in handy for tinkering with with no comeback if i mess up.

if you require to write to the sd through ubuntu just bring up the terminal and type sudo nautilus
then your password , it will warn you there is insufficient space but write anyway and it does the job .

reagards

Offline willrandship

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Re: Hacking multi-game arcade boards
« Reply #52 on: December 02, 2013, 03:57:01 pm »
That's not bizarre at all if it has a checksum as part of the boot cycle.

Offline smythe

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Re: Hacking multi-game arcade boards
« Reply #53 on: December 02, 2013, 04:37:42 pm »
That could be true :)
Its bizzare that ive altered alot of other cfg files + added and delated files but it's just that one file that causes the problem.


Offline smythe

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Re: Hacking multi-game arcade boards
« Reply #54 on: December 09, 2013, 03:13:21 am »
Managed to crack it in the end
Kruuth if you need more info lmk
but im now able to add roms that are supported by xmame or aemu etc

cheers

Offline kruuth

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Re: Hacking multi-game arcade boards
« Reply #55 on: December 30, 2013, 04:55:58 pm »
We got it going....we're able to add roms.  The thing that we need now is to compile proper MAME distros.  If someone can do that I'd be forever grateful.  I can get advancemame to go but it's slow.  That leaves SDLmame, and mame4all.  Neither I can get to build.

Offline smythe

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Re: Hacking multi-game arcade boards
« Reply #56 on: December 30, 2013, 05:23:18 pm »
i was looing at getting other emus working like gens etc
has someone cracked the H binarys ? this could make like easier
you can add roms but cant mess with the xrun.conf as this also has a checksum


to be honest im getting fed up of looking at the binarys but will have another look at them after the new year festivities

cracked binarys for the vertical are here http://www.twentyways.com/2013/10/01/cracking-the-276-in-1-jamma-board/

Offline kruuth

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Re: Hacking multi-game arcade boards
« Reply #57 on: December 30, 2013, 06:04:31 pm »
We're past that.  We have a working linux on there.  Now it's a function of building emus.  THe one we really want is MAME but I don't have enough know-how to do it.

Offline smythe

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Re: Hacking multi-game arcade boards
« Reply #58 on: January 01, 2014, 10:46:50 am »
Ok you care to share any of your progress

thanks

Offline kruuth

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Re: Hacking multi-game arcade boards
« Reply #59 on: January 01, 2014, 12:44:51 pm »
On the KLOV boards look for "forget the 19-in-1" board thread.  We've got linux going, and we've fixed the issues with the video not working as well.  I'm still not able to build anything but advancemame, which is slow.

http://forums.arcade-museum.com/showthread.php?t=229853