Author Topic: Omni Emblem  (Read 131966 times)

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Offline FinaleTI

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Re: Omni Emblem
« Reply #315 on: August 21, 2011, 12:42:11 pm »
I realized I need to finish the unarmed frames and make them 16 colors. Hold on...

Actually, Alvar's unarmed dodging should be fine, since he was within 16 colors.

EDIT1: Here's Finale's unarmed frames. Should be within 16 colors.
EDIT2: Alvar's unarmed standing frame.
EDIT3: Beatrice's unarmed frames. Should be within 16 colors.
« Last Edit: August 21, 2011, 01:13:15 pm by FinaleTI »


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Offline JustCause

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Re: Omni Emblem
« Reply #316 on: August 21, 2011, 01:10:24 pm »
Annoyingorange: first off, congratulations on getting out of negative post ratings, and I hope your upward trend continues. I'll see if I can get your repalette done (or more likely Geekboy will be a ninja and do it while I'm not looking :P ). Thanks for your submission!

HOMER: Is she from one of your projects? Just curious. Oh, and if you didn't originally envision her as a Pegasus Knight don't feel obligated to make her one. Thanks for your submission!

Finale: You're a god. (...I'm noticing a bit of a red and black thing going on :P )
See you, space cowboy...

Offline annoyingcalc

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Re: Omni Emblem
« Reply #317 on: August 21, 2011, 01:17:01 pm »
Annoyingorange: first off, congratulations on getting out of negative post ratings, and I hope your upward trend continues. I'll see if I can get your repalette done (or more likely Geekboy will be a ninja and do it while I'm not looking :P ). Thanks for your submission!


Thanks JC yes should I work on sprites for myself?
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Offline Geekboy1011

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Re: Omni Emblem
« Reply #318 on: August 21, 2011, 01:22:35 pm »
Annoyingorange: first off, congratulations on getting out of negative post ratings, and I hope your upward trend continues. I'll see if I can get your repalette done (or more likely Geekboy will be a ninja and do it while I'm not looking :P ). Thanks for your submission!


Thanks JC yes should I work on sprites for myself?

Actually im hoping you will be happy with just a repallate (changed colors on a existing unit) because i currently am inundated with people to convert and each one just gives me more work to do. and its like 2 hours a pop to get them to look okish 3 to make them look right


Just moved your response outta the quotes so it's clearer. - FinaleTI
« Last Edit: August 21, 2011, 01:25:29 pm by FinaleTI »

Offline FinaleTI

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Re: Omni Emblem
« Reply #319 on: August 21, 2011, 01:24:05 pm »
Finale: You're a god. (...I'm noticing a bit of a red and black thing going on :P )
Thank you. The red and black motif started because they're my favorite colors, and I used red for The Ruby Blaze. I wanted to give Alvar and Beatrice a similar but different look, so I went with black with red highlights. It just so happened that mrmprog and Eeems wanted darker colored Assasins, and I had the perfect palette sitting right in front of me. So I used it.
And it seems to fit within the 16 colors thing nicely too.

I'm working on mrmprog's unarmed frames (Very simple change to one frame and I'm good!) and Eeem's sprites (most of the coloring is done, but I then need to do the hair for each sprite. It might take a bit, but it'll look good.).


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline Scipi

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Re: Omni Emblem
« Reply #320 on: August 21, 2011, 01:30:16 pm »
JC: No, none of the characters I've created are from any of my projects. :P Actually, I more or less come up with them on the spot. :D

And she could be any class really, but I know we need more Pegasus Knights and I want to see how well I could modify one. :D

But I really want her to be the character HOMER-16 falls for through out the story if you get them both. :)

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Spoiler For IMPORTANT NEWS!:
Late last night, Quebec was invaded by a group calling themselves, "Omnimaga". Not much is known about these mysterious people except that they all carried calculators of some kind and they all seemed to converge on one house in particular. Experts estimate that the combined power of their fabled calculators is greater than all the worlds super computers put together. The group seems to be holding out in the home of a certain DJ_O, who the Omnimagians claim to be their founder. Such power has put the world at a standstill with everyone waiting to see what the Omnimagians will do...

Wait... This just in, the Omnimagians have sent the UN a list of demands that must be met or else the world will be "submitted to the wrath of Netham45's Lobster Army". Such demands include >9001 crates of peanuts, sacrificial blue lobsters, and a wide assortment of cherry flavored items. With such computing power stored in the hands of such people, we can only hope these demands are met.

In the wake of these events, we can only ask, Why? Why do these people make these demands, what caused them to gather, and what are their future plans...

Offline FinaleTI

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Re: Omni Emblem
« Reply #321 on: August 21, 2011, 01:37:10 pm »
Alright. Here's mrmprog's unarmed frames.

Now I can focus on Eeem's sprites.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline Freyaday

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Re: Omni Emblem
« Reply #322 on: August 21, 2011, 01:55:39 pm »
Aww, I thought Haukea was male.
In other news, Frey continues kicking unprecedented levels of ass.
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Offline Geekboy1011

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Re: Omni Emblem
« Reply #323 on: August 21, 2011, 02:04:07 pm »
I leik Eye candy so here ya goes ^^


Offline FinaleTI

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Re: Omni Emblem
« Reply #324 on: August 21, 2011, 02:11:34 pm »
I leik Eye candy so here ya goes ^^


It's beautiful. *sniffle*


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline annoyingcalc

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Re: Omni Emblem
« Reply #325 on: August 21, 2011, 02:57:25 pm »
Annoyingorange: first off, congratulations on getting out of negative post ratings, and I hope your upward trend continues. I'll see if I can get your repalette done (or more likely Geekboy will be a ninja and do it while I'm not looking :P ). Thanks for your submission!


Thanks JC yes should I work on sprites for myself?

Actually im hoping you will be happy with just a repallate (changed colors on a existing unit) because i currently am inundated with people to convert and each one just gives me more work to do. and its like 2 hours a pop to get them to look okish 3 to make them look right


Just moved your response outta the quotes so it's clearer. - FinaleTI

Ok that is fine
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Offline Scipi

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Re: Omni Emblem
« Reply #326 on: August 21, 2011, 04:57:11 pm »
Ok, I don't know if this repallate is awesome, or just messy. Either way I might work on it some more and update the link.



EDIT: Darkened up some of the colors and made it look ALOT better. :D
« Last Edit: August 21, 2011, 05:12:56 pm by HOMER-16 »

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Spoiler For IMPORTANT NEWS!:
Late last night, Quebec was invaded by a group calling themselves, "Omnimaga". Not much is known about these mysterious people except that they all carried calculators of some kind and they all seemed to converge on one house in particular. Experts estimate that the combined power of their fabled calculators is greater than all the worlds super computers put together. The group seems to be holding out in the home of a certain DJ_O, who the Omnimagians claim to be their founder. Such power has put the world at a standstill with everyone waiting to see what the Omnimagians will do...

Wait... This just in, the Omnimagians have sent the UN a list of demands that must be met or else the world will be "submitted to the wrath of Netham45's Lobster Army". Such demands include >9001 crates of peanuts, sacrificial blue lobsters, and a wide assortment of cherry flavored items. With such computing power stored in the hands of such people, we can only hope these demands are met.

In the wake of these events, we can only ask, Why? Why do these people make these demands, what caused them to gather, and what are their future plans...

Offline Geekboy1011

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Re: Omni Emblem
« Reply #327 on: August 21, 2011, 05:48:20 pm »
MOAR EYE CANDY RAWR!!!!!!!!!

also known as the improperly timed finale normal attack needs some tweaking but at least we know its working and LOOKING BLOODY AWESOME WITH HIS HAT WHILE DOING IT!



Some random tid bits on this

there are 24 seperate PNG's for each frame

this took me the better part of 2 hours just for the attack animation!

« Last Edit: August 21, 2011, 05:52:48 pm by Geekboy1011 »

Offline Scipi

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Re: Omni Emblem
« Reply #328 on: August 21, 2011, 06:14:30 pm »
My bad, I forgot the unarmed frames and the color codes. :P



I updated the sprite sheet for the color codes.

Green: Standby

Blue: Attack

White: Critical

Purple: Throwing

Teal: Dodge

Imma Cat! =^_^= :3 (It's an emoticon now!)
Spoiler For Things I find interesting:
Spoiler For AI Programming:
Spoiler For Shameless advertising:

Spoiler For OldSig:





Spoiler For IMPORTANT NEWS!:
Late last night, Quebec was invaded by a group calling themselves, "Omnimaga". Not much is known about these mysterious people except that they all carried calculators of some kind and they all seemed to converge on one house in particular. Experts estimate that the combined power of their fabled calculators is greater than all the worlds super computers put together. The group seems to be holding out in the home of a certain DJ_O, who the Omnimagians claim to be their founder. Such power has put the world at a standstill with everyone waiting to see what the Omnimagians will do...

Wait... This just in, the Omnimagians have sent the UN a list of demands that must be met or else the world will be "submitted to the wrath of Netham45's Lobster Army". Such demands include >9001 crates of peanuts, sacrificial blue lobsters, and a wide assortment of cherry flavored items. With such computing power stored in the hands of such people, we can only hope these demands are met.

In the wake of these events, we can only ask, Why? Why do these people make these demands, what caused them to gather, and what are their future plans...

Offline Geekboy1011

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Re: Omni Emblem
« Reply #329 on: August 21, 2011, 06:16:23 pm »
My bad, I forgot the unarmed frames and the color codes. :P



I updated the sprite sheet for the color codes.


Actually since its just a repallate i really didnt need that but good to have any way just in case ^_^