Author Topic: Omni Emblem  (Read 133705 times)

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Offline Raylin

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Re: Omni Emblem
« Reply #45 on: June 09, 2011, 02:13:17 pm »
HOLY HELL.

That's excellent!

Wish I could be in there.
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline JustCause

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Re: Omni Emblem
« Reply #46 on: June 09, 2011, 02:19:06 pm »
SUBMIT A CHAR. NOW. We needz moar units! It won't be a proper FE without twenty thousand characters.

SUBMIT. YOU WILL BE ADDED.
See you, space cowboy...

Offline Raylin

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Re: Omni Emblem
« Reply #47 on: June 09, 2011, 02:53:55 pm »
Name: Raylin
Class: Assasin
Personality: Shy, reserved, quiet. Fun-loving to the party. Speaks with distinction.
Death Quote: "Sorry, guys. I failed you all..."
Stats:

(All of these are in percentages. Please find out what the default male assassin stats are, apply these numbers to those stats and round up.)

HP: 105%
STR: 125%
SKL: 125%
SPD: 95%
DEF: 150%
RES: 65%
LCK: 100%

Growth rate for all stats: 125% of normal growth rate.

CON: Big and tall.

Physical apperance: Short brown hair. Black eyes. Wardrobe is black and blue. Tan skin. Hairline scar on cheek bone.
Physical Appearance This is for when I repalette your relevant class sprite. We're talking hair and eye color, wardrobe color, skin tone, et cetera.

Pictures on the way.
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline JustCause

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Re: Omni Emblem
« Reply #48 on: June 09, 2011, 03:02:51 pm »
Those stats are utterly broken. Skl +25% significantly raises your already-insane base crit to levels at which, statistically speaking, you have up to a 50% Silencer (insta-kill) chance per round. And taking crap Res doesn't balance it. But I'll respect your relative stat levels.

Otherwise, excellent, and I'll sub your unit data at the earliest chance.
See you, space cowboy...

Offline aeTIos

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Re: Omni Emblem
« Reply #49 on: June 09, 2011, 03:07:10 pm »
Can I submit a character too?
I'm not a nerd but I pretend:

Offline JustCause

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Re: Omni Emblem
« Reply #50 on: June 09, 2011, 03:08:16 pm »
Do so. Now.
See you, space cowboy...

Offline aeTIos

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Re: Omni Emblem
« Reply #51 on: June 09, 2011, 03:35:21 pm »
okay. there you go.

Name: aeTIos
Class: Hero
Personality: Talks a lot, moves much, sometimes a bit too much.
Death Quote: That's all I could do. Noooo!
Stats: (Percentages)
HP: 90%
STR: 100%
SKL: 101%
SPD: 110%
DEF: 100%
RES: 80%
LCK: (Is that Luck?) 50%

Growth rate: 100% of normal

Appearance: Not too tall, but rather fast and light. Wears a light, non-full helmet (Like the Runescape Medium helmet), and has a kiteshield. Normal, slightly sun-browned skin, leather upper clothes. Medium muscles.

If you need some more, ask it.
I'm not a nerd but I pretend:

Offline JustCause

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Re: Omni Emblem
« Reply #52 on: June 09, 2011, 03:38:42 pm »
I can't promise appearance unless someone can sprite it for me. Otherwise, excellent. You'll be buffed to compensate for a crappy base class. I'll sub you in ASAP.

Future contributors don't need to specify % growths. Everyone's growths will be retooled to complement their bases, but overall everyone will be at the same power level. 'Course, since the RNG decides what stats you boost upon leveling, YMMV.
« Last Edit: June 09, 2011, 03:44:49 pm by JustCause »
See you, space cowboy...

Offline aeTIos

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Re: Omni Emblem
« Reply #53 on: June 09, 2011, 03:39:51 pm »
I'll try to create a sprite for you (just for getting basic grasps :))
Also, make sure the sword is at his LEFT hand, I'm left handed.
« Last Edit: June 09, 2011, 03:43:57 pm by aeTIos »
I'm not a nerd but I pretend:

Offline JustCause

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Re: Omni Emblem
« Reply #54 on: June 09, 2011, 03:47:27 pm »
Handedness isn't under my control. Battle sprites get flipped when you're ally-targeted.
See you, space cowboy...

Offline aeTIos

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Re: Omni Emblem
« Reply #55 on: June 09, 2011, 03:50:20 pm »
ok, doesnt really matter tho.
I'm not a nerd but I pretend:

Offline Geekboy1011

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Re: Omni Emblem
« Reply #56 on: June 09, 2011, 04:15:41 pm »
Dam thats epic any chance you can rip me the sprite sheet for the valkyrie or link me the appropriate one...i am having issues finding it :/

Offline JustCause

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Re: Omni Emblem
« Reply #57 on: June 09, 2011, 04:19:03 pm »
No comp makes ripping things impossible atm. Any animated GIF should do for the anima/staff animations, but to sprite dodges and such you'll have to wait until I can find a comp again...which may be...a while.
See you, space cowboy...

Offline Geekboy1011

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Re: Omni Emblem
« Reply #58 on: June 09, 2011, 04:20:27 pm »
i think i will wait for all of them in a flat sheet if i can :/ not to good at editing gifs so i shall wait ^_^

Offline JustCause

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Re: Omni Emblem
« Reply #59 on: June 09, 2011, 04:22:02 pm »
All right. Any preference for your description text?
See you, space cowboy...