Author Topic: Omni Emblem  (Read 134383 times)

0 Members and 1 Guest are viewing this topic.

Offline FinaleTI

  • Believe in the pony that believes in you!
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: Omni Emblem
« Reply #225 on: July 06, 2011, 09:00:11 pm »
Scratch that two nights thing... Beatrice is done now.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline JustCause

  • CoT Emeritus
  • LV8 Addict (Next: 1000)
  • *
  • Posts: 810
  • Rating: +115/-5
    • View Profile
Re: Omni Emblem
« Reply #226 on: July 06, 2011, 09:01:47 pm »
* JustCause wonders if he can borrow Finale's time machine
See you, space cowboy...

Offline Geekboy1011

  • The Oneironaut
  • Donator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2031
  • Rating: +119/-2
  • Dream that Awakening dream
    • View Profile
Re: Omni Emblem
« Reply #227 on: July 06, 2011, 09:07:22 pm »
ill get to converting these eventually....losing internet for another week... feeling like shit atm lifes just being hell. but they are sprited and that is 80% of the battle....converting is another 10% scripting another 9% and 1% is getting the dam timings right on the scripts X.x

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6268
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Omni Emblem
« Reply #228 on: July 06, 2011, 10:46:46 pm »
Hmm, so I've been told that I should get my character in here. I don't know if there is some sort of format for asking or whatever so let me know what info I should provide ( I'm too lazy to go through the pages :P )

EDIT: Hold on, just found out it was in the first post x.x

EDIT2:
Name -- Eeems
Chibi -- Erm, let me get back to you on that, I'll probably use the black mage from TBP or myself
Portrait -- see above ^
Class -- Assassin
Personality -- Tries to take the middle road between fights. Seeing both sides of the issue then takes a stance.
Death quote -- Wait, I can't die! This must be a glitch...
Stats -- I have a ban hammer, so make me epic.
Con -- Medium
Physical -- brown or black eyes/hair. Clothed in black. Attempt to make it a little like the TBP black mage
« Last Edit: July 06, 2011, 11:02:26 pm by Eeems »
/e

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: Omni Emblem
« Reply #229 on: July 07, 2011, 10:21:46 am »
Wow, I've really gotta catch up on this thread and work on my character spriting. :O

Offline JustCause

  • CoT Emeritus
  • LV8 Addict (Next: 1000)
  • *
  • Posts: 810
  • Rating: +115/-5
    • View Profile
Re: Omni Emblem
« Reply #230 on: July 07, 2011, 11:44:12 pm »
Wow, I've really gotta catch up on this thread
Seconded. This is really getting away from me :P

Stats -- I have a ban hammer, so make me epic.
The Banhammer's an item: it doesn't have much to do with your stats. Though rest assured it will be epic.
(Incidentally, the Banhammer's also, in FE tradition, technically an axe. Whether it's an axe or a hammer, though, Assassins don't have an animation for that, though it could be custom'd.)
Some more specifics would be helpful here: otherwise, I'll tweak Matthew's growths a little and throw those to you. Thanks for your submission!

ill get to converting these eventually....losing internet for another week... feeling like shit atm lifes just being hell.
I hope things get better for you soon. Don't rush yourself: take all the time you need. God knows I am :P
See you, space cowboy...

Offline Scipi

  • Omni Kitten Meow~ =^ω^=
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1547
  • Rating: +192/-3
  • Meow :3
    • View Profile
    • ScipiSoftware
Re: Omni Emblem
« Reply #231 on: July 08, 2011, 11:20:08 pm »
With some help from ZippyDee I managed to finish my sprites. XD








Imma Cat! =^_^= :3 (It's an emoticon now!)
Spoiler For Things I find interesting:
Spoiler For AI Programming:
Spoiler For Shameless advertising:

Spoiler For OldSig:





Spoiler For IMPORTANT NEWS!:
Late last night, Quebec was invaded by a group calling themselves, "Omnimaga". Not much is known about these mysterious people except that they all carried calculators of some kind and they all seemed to converge on one house in particular. Experts estimate that the combined power of their fabled calculators is greater than all the worlds super computers put together. The group seems to be holding out in the home of a certain DJ_O, who the Omnimagians claim to be their founder. Such power has put the world at a standstill with everyone waiting to see what the Omnimagians will do...

Wait... This just in, the Omnimagians have sent the UN a list of demands that must be met or else the world will be "submitted to the wrath of Netham45's Lobster Army". Such demands include >9001 crates of peanuts, sacrificial blue lobsters, and a wide assortment of cherry flavored items. With such computing power stored in the hands of such people, we can only hope these demands are met.

In the wake of these events, we can only ask, Why? Why do these people make these demands, what caused them to gather, and what are their future plans...

Offline JustCause

  • CoT Emeritus
  • LV8 Addict (Next: 1000)
  • *
  • Posts: 810
  • Rating: +115/-5
    • View Profile
Re: Omni Emblem
« Reply #232 on: July 09, 2011, 04:27:34 pm »
With some help from ZippyDee I managed to finish my sprites. XD
Those look excellent. Via text from Geekboy, I can confirm that he'll be able to script those fairly soon. Thanks for the submission!
See you, space cowboy...

Offline Geekboy1011

  • The Oneironaut
  • Donator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2031
  • Rating: +119/-2
  • Dream that Awakening dream
    • View Profile
Re: Omni Emblem
« Reply #233 on: July 10, 2011, 09:58:10 pm »
* Geekboy1011 smacks feditor advance

dam thing hates transparency i swear ill get them to work just stupid tools are being stupid T.T

for future referance any one working with raw sprite rips like homer please make the background a solid color and make changes to the pallate to reflect that (being the upper most right corner is the background/transparent color and is actually not transparent as Feditor just shits on it :/)

thanks ^_^

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: Omni Emblem
« Reply #234 on: July 14, 2011, 05:06:07 pm »
Is this for snes?
@geekboy you can use my songs as long as you credit me.
Sig wipe!

Offline JustCause

  • CoT Emeritus
  • LV8 Addict (Next: 1000)
  • *
  • Posts: 810
  • Rating: +115/-5
    • View Profile
Re: Omni Emblem
« Reply #235 on: July 14, 2011, 08:09:06 pm »
Is this for snes?
@geekboy you can use my songs as long as you credit me.

The Thracia hacking community isn't nearly as good at providing tools for other people to duplicate their work. I really wanted to use FE5 as a base, but in the end, it was not to be...so, in short, this is a hack of the first US-released Fire Emblem, for the Game Boy Advance, and in shorter, no. :P

Thanks for giving us lease to use your songs. They'll likely see inclusion in the hack.

ED: I'm still looking for one more Pegasus/Falcoknight! First come first served.
« Last Edit: July 14, 2011, 08:15:00 pm by JustCause »
See you, space cowboy...

Offline Keoni29

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2466
  • Rating: +291/-16
    • View Profile
    • My electronics projects at 8times8
Re: Omni Emblem
« Reply #236 on: July 15, 2011, 04:08:48 am »
Wow guys! Youre awesome with animation. I can sprite, but I suck at animation :P Are there some tutorials available for animation? I'd like to help :)
If you like my work: why not give me an internet?








Offline JustCause

  • CoT Emeritus
  • LV8 Addict (Next: 1000)
  • *
  • Posts: 810
  • Rating: +115/-5
    • View Profile
Re: Omni Emblem
« Reply #237 on: July 15, 2011, 04:14:44 am »
Keoni, Blazer's Ultimate Tutorial, shrineofseals.net and FEditor Advance are a good starting point. Especially the last one.

There is only ONE SLOT REMAINING for full custom character animations! Geek has way too many on his hands already. After that spot is filled, all animations will be repalettes unless you can sprite them yourself!
See you, space cowboy...

Offline Geekboy1011

  • The Oneironaut
  • Donator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2031
  • Rating: +119/-2
  • Dream that Awakening dream
    • View Profile
Re: Omni Emblem
« Reply #238 on: July 15, 2011, 04:15:14 am »
well choose your charachter and class and we will hand you a sprite sheet you just edit over it :P and call it a day xD

Offline Geekboy1011

  • The Oneironaut
  • Donator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2031
  • Rating: +119/-2
  • Dream that Awakening dream
    • View Profile
Re: Omni Emblem
« Reply #239 on: July 15, 2011, 04:22:01 am »
Keoni, Blazer's Ultimate Tutorial, shrineofseals.net and FEditor Advance are a good starting point. Especially the last one.

There is only ONE SLOT REMAINING for full custom character animations! Geek has way too many on his hands already. After that spot is filled, all animations will be repalettes unless you can sprite them yourself!

there is only one slot left for custom scripting/animations. if you are willing to sprite them in a format i request i will still add others in. but its hellishy unforgiving of a setup. so yeah if you really really want a custom animatoin ill show you how to sprite them right to make my life easy. only one more for fe planet sheets