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It might take a couple minutes since you have to line up the image each time. Also, I think there's a way you can group multiple files into one set of QR codes.Also, a little more info on memory:You can have up to 2048 named variables/arrays, and up to 262144 total array elements. You can also store up to 4096 total non-empty strings (up to 256 characters long) in variables or string arrays at a time. More strings can be used if defined as DATA in the program and then loaded into variables.
Quote from: calc84maniac on July 22, 2012, 05:14:10 pmIt might take a couple minutes since you have to line up the image each time. Also, I think there's a way you can group multiple files into one set of QR codes.Also, a little more info on memory:You can have up to 2048 named variables/arrays, and up to 262144 total array elements. You can also store up to 4096 total non-empty strings (up to 256 characters long) in variables or string arrays at a time. More strings can be used if defined as DATA in the program and then loaded into variables.Ok thanks for the info.Also what's the color depth? Can for example 256 colors be displayed at once?
Quote from: Juju on July 22, 2012, 05:18:39 pmAnd how do we produce said QR codes?You'll have to save the files to your SD card and then use the online converter at http://www.petitcomputer.com/.
And how do we produce said QR codes?
Quote from: calc84maniac on July 22, 2012, 05:21:12 pmQuote from: Juju on July 22, 2012, 05:18:39 pmAnd how do we produce said QR codes?You'll have to save the files to your SD card and then use the online converter at http://www.petitcomputer.com/.is there some reason that you can't just send the files themselves to people?and this sounds pretty fantastic; i'm tempted to get a ds for it alone. =D
Also, is there any restriction to keep your game online in their store, if any? For example, does the game need to be extremely good and Nintendo approve it or can anything get in?