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Ooooh... looks nice, Will areas that you have explored with units, but don't have any units buildings there, be black or simply obscured? (ie you can see the map but not any enemy units that may be hiding there)
Quote from: squidgetx on November 01, 2010, 05:05:57 pmOoooh... looks nice, Will areas that you have explored with units, but don't have any units buildings there, be black or simply obscured? (ie you can see the map but not any enemy units that may be hiding there)The "explored" fog of war draws tiles that are inverse colors--you could call that obscured. You will be able to see terrain, and buildings that you spotted. You will not be able to see newly built structures or enemy ships.
As for partial cover fog, I am a bit curious what you mean. Do you mean it will no longer be tile-based? I wonder if it would take a lot of memory and render fast enough, since just the entire screen would be 768 bytes of fog.
Yeah but I am more curious about how the fog is stored. Pictures/images might be better, because I'm a visual person. I also wonder how does actual patial fog looks like?