0 Members and 1 Guest are viewing this topic.
The new Axe still doesn't support large sprites, altough it adds program naming support. I can't wait until large sprite support, though, as well as triple buffering. Are you planning to have two manuals, one that is complete and another smaller one for the TL;DR people? Or maybe have a quick-start guide or something?
Aaah ok ^^I guess if units are a bit similar, though, that they could maybe use the ASM version readme if they want more information on the background/story/etc