So, I figured when S.A.D. was finished, there will probably be some people who would want to do more with it, especially considering the success of Hot Dog's Ti-83+ Z80 ASM for the Absolute Beginner. While I have been working hard to make S.A.D. flexible, the Z80 language requires that the game is somewhat difficult to modify to allow for faster speed. (This is, in particular, true for special weapons and abilities) It's like DOOM: You had to manually work with a hard-coded WAD file since a WAD data file allowed faster speed than a bunch of file locations.
But I am hoping that ASM programmers--even beginners--will take the finished product and do more with it, such as perhaps a Warcraft SAD or something. So with the source code, I'm going to release a manual on "How to Modify SAD." If even one person is able to take SAD and modify it to make a grand game, the time to make this manual will be worth it.
It will be a while, but I decided to give a "heads up."