Author Topic: S.A.D.: Positions available for Computer Programmers  (Read 31771 times)

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Offline Hot_Dog

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #90 on: June 14, 2010, 01:41:45 pm »
Nice to hear ^^

He mention he is not active on UTI. I hope he keeps you updated anyway there, though

Actually, we have email contact, and I'm hoping instant-messaging as well

Offline DJ Omnimaga

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #91 on: June 14, 2010, 01:52:26 pm »
Aaah sounds good :)

The later might be best since it's faster

Offline Hot_Dog

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #92 on: June 19, 2010, 02:16:55 am »
Hey, coolio, I'm looking at switching to 16 x 16 tiles.  Is that going to pose a problem for you?

Offline cooliojazz

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #93 on: June 19, 2010, 02:21:55 am »
Uhh, don't think so, no...
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Offline Hot_Dog

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #94 on: June 19, 2010, 02:37:14 am »
Uhh, don't think so, no...

Thanks, man.

Offline matthias1992

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #95 on: July 02, 2010, 05:02:44 pm »
well here I am..infamous as I have become :)

unfortunately due to the time difference instant messaging is not really  a very realistic option. I must admit I have not worked on the campaign editor lately but I am back on it now and changing and tweaking some of the GUI. I know that that is not the most important part but unfortunately I still don't really understand how to make a appvar albeit I did understand the files "TileSet.txt", "TilePack.txt", "SingleMap.txt" and "Map pack.txt" which were posted here a while ago.

I think I am going to reduce the color highlighting to two different  colors, one for functions and one for the arguments. Also, what would be a prefferd token for adding comments? # or ; maybe, or just // ?

So most of the time going into this is identifying for each line what the command is and thus were the arguments should be, then retrieve them and convert them appropiately into a appvar. maybe I will use a indirect method for this meaning that the 'parser' creates not just an appvar but a in between file aswell with all the arguments and functions neatly seperated and listed which is far easier to read out...

well these are just ideas. I hope no one has problems with VB2008? since its only for windows....but then I am sure I might be able to put off a C-written parser. When you get the ideas and methodes sorted converting to a other language is not that hard...

I hope to have informed you properly through this and I hope I'll get it done soon and 'well done'.

Matthias1992

p.s UTI is not really my cup of tea I am more active on TI|BD. Its quite funny to see the same people as there here...at least, some of them...
« Last Edit: July 02, 2010, 05:03:03 pm by matthias1992 »
MASM xxxxxxxxxx aborted | SADce ====:::::: 40% -Halted until further notice| XAOS =====::::: 50% -Units done| SKYBOX2D engine ========== 100% -Pre-alpha done. Need to  document it and extend |

~Those who dream by day are cognizant of much more than those who dream by night only. -Sir Edgar Allen Poe-

Offline DJ Omnimaga

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #96 on: July 02, 2010, 05:46:32 pm »
Hi, I am glad to see you around. Welcome here. :) Btw why do you dislike UTI? is it due to the forum system or due to the inactivity? I know activity there kinda died lately. And yeah both site share the same user base as TI|BD was founded mostly by UTI members (and now adminned by some UTI staff). I used to be active on both myself, as well as MaxCoderz and RevSoft. I still post on Cemetech from time to time, but far less much than here.

I was glad to hear that you were helping on S.A.D developpement and I wish you good luck on the campaing editor. One thing to make sure for the release: make sure the user know what additional files he need to grab online to get it to run, such as .dll and .ocx files, and make sure it runs on XP, Vista and Seven, they are all used by many people. Hopefully, someone else could maybe help making a Linux editor later. I doubt I can help much, though, because I never got too far in VB and the last time I touched VB was in June 2003, with VB6. I do not know other languages for the computer.

Offline ztrumpet

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #97 on: July 03, 2010, 11:20:42 am »
Nice to see you here.  I remember you from TIBD. ;D

Thanks for working on this.  It should be pretty cool. :D

Offline matthias1992

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #98 on: July 03, 2010, 11:36:08 am »
Well I do not dislike UTI. It is a valuable resource but it is to inactive for me. I don't like to wait a week before I get a answer...but that is just me being inpatient.

As for .ocx and DLL's these are not needed. It will eventually be packedinto one exe file. The only prerequisite is the latest Windows Runtime .NET© (or something like that, I forgot it's exact name) but when you make a exe in VB2008 it automatically whil check if you have the latest Runtime version installed an warn you if you haven't. Most people who use third party software or any other microsoft software besides windows will already have this installed.

I'll (no promise) post a image of the GUI here soon.
MASM xxxxxxxxxx aborted | SADce ====:::::: 40% -Halted until further notice| XAOS =====::::: 50% -Units done| SKYBOX2D engine ========== 100% -Pre-alpha done. Need to  document it and extend |

~Those who dream by day are cognizant of much more than those who dream by night only. -Sir Edgar Allen Poe-

Offline DJ Omnimaga

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #99 on: July 03, 2010, 01:28:26 pm »
Oh ok, yeah UTI has become slowly inactive as years goes by, kinda like what happened to MaxCoderz. x.x

And glad such files will not be needed ^^

Offline Hot_Dog

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #100 on: July 03, 2010, 02:19:03 pm »
Hi, Matthias,

I'll have appvar info for you as soon as I can (be patient), but be aware that appvars can only be compiled, not opened and saved as.  Also, compiling will be done on the following basis: whatever text appears first in the editor gets compiled first.

Other than that, I'd say use ; for comments and keep up the very good work!

Offline Hot_Dog

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #101 on: July 03, 2010, 03:57:39 pm »
Coolio, with the new races coming to S.A.D., I need you to do me one more favor:  Remember how a user could select what tiles were resources and which ones were collidable?  I also need one where one can select which tile is the default terrain tile.  This will be listed as a single tile number after the "resource tiles" in the appvar.

Offline cooliojazz

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #102 on: July 03, 2010, 04:09:48 pm »
ok...
Spoiler For Random signess:
You can not beat my skills.
Trust me.
So don't even try.
And remember never to trust someone who says, "Trust me."

TI File Editor Progress: Remade in java like a boss. 50% we'll call it? IDK =P
Java Libraries: JIRC - 90% JTIF - 5%
TI Projects: Unreal Notator - -5000%
Nomcraft, a Bukkit mod
Some of the music I write can be found here | The Rest Should Be Here (Bandcamp)

Offline Hot_Dog

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #103 on: July 03, 2010, 04:14:05 pm »
ok...

Forgive me if this sounds wrong, internet talking can lead to misinterpreted attitude. 

By ok, did you mean "yeah, I'll do it", or does that mean "I don't understand what you're asking?"  If the latter, I'll be more than happy to explain it more

Offline DJ Omnimaga

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #104 on: July 03, 2010, 04:42:10 pm »
Having talked to Cooliojazz in private a lot in the past year, I think he means he will do it