Author Topic: S.A.D.: Positions available for Computer Programmers  (Read 31709 times)

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Offline Silver Shadow

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #45 on: January 24, 2010, 02:16:14 pm »
http://ourl.ca/2816
Those projects were abandonned, and those weren't the most up-to-date pics...

I might have other things that I did somewhere on the hard drive... I'll guess I'll go and look for them.
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Offline Hot_Dog

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #46 on: January 24, 2010, 02:54:56 pm »
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I might have other things that I did somewhere on the hard drive... I'll guess I'll go and look for them.

That would be great...I took a look at your work, and it's EXCELLENT, but now I'm curious as to what you can do with bigger sprites.

If you can't find anything, I have couple of tests.  You can pick which one you want to do, but since each one corresponds to a different sprite-designing position in S.A.D., I would encourage you to try both.

1. Draw a 16 x 16 sprite of an erupting volcano
2. Draw a 24 high by 16 wide sprite of a man in a military outfit holding a mug. 

Offline DJ Omnimaga

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #47 on: January 24, 2010, 03:02:00 pm »
Silver Shadow, in ASM, sprite width have to be multiple of 8 pixels. It's because 8 pixels width is one byte of graphics data. You can't have graphic data of 1.5 byte. A special sprite routine to work with 12x12 sprites would need to be written.

This is why Sam Heald's Zelda: Test Of Courage Demo runs at such low framerate compared to Spencer's Zelda
« Last Edit: January 24, 2010, 03:02:13 pm by DJ Omnimaga »

Offline cooliojazz

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #48 on: January 24, 2010, 11:57:26 pm »
Well, Hot Dog, thats exactly the info I need, so I start working on this.
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Offline Hot_Dog

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #49 on: January 25, 2010, 12:04:55 am »
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Well, Hot Dog, thats exactly the info I need, so I start working on this.

Great!  Thanks again

Offline Hot_Dog

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #50 on: January 25, 2010, 06:25:51 pm »
Cooliojazz, I've attached the space tiles we used to create the test map.  Please feel free to use them to test the map editor.

Offline DJ Omnimaga

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #51 on: January 26, 2010, 12:25:01 am »
and they are awesome ^.^

Offline Silver Shadow

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #52 on: January 26, 2010, 02:47:10 pm »
I'm not very good at drawing large character sprites, so I only did the volcano.
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Offline Hot_Dog

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #53 on: January 26, 2010, 03:05:32 pm »
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I'm not very good at drawing large character sprites, so I only did the volcano.

Okay, here's the plan.  I can put you on tilesets for as long as you want, and then somebody else can take over when you decide you don't want to do them anymore.  They need to be isometric, so if you don't want the job, that's fine.  But then in that case, I don't have any other sprite jobs available.

Let me know what you think

Offline DJ Omnimaga

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #54 on: January 26, 2010, 03:07:49 pm »
This looks nice, I wonder if the bottom edges could be rounded a little so it looks a bit more 3D-ish?

Offline Silver Shadow

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #55 on: January 26, 2010, 03:17:46 pm »
Well, I'm not really skilled with isometric sprites, so I guess I won't participate. However, if you need me for something else later, know that I'm always ready to help.
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Offline ztrumpet

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #56 on: January 26, 2010, 04:23:11 pm »
It's a really nice volcano, though.

I'd like to help, but I'm bad a spriting. :(

Offline Hot_Dog

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #57 on: January 26, 2010, 07:02:41 pm »
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I'd like to help

Your time will come, ztrumpet, your time will come  :D  It may be a while, but it will come
« Last Edit: January 26, 2010, 07:03:07 pm by Hot_Dog »

Offline Silver Shadow

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #58 on: January 27, 2010, 02:35:51 pm »
Well, I thought that if you didn't need any sprite makers, I might be useful elsewhere, as a beta tester or with anything that could be done on-calc without knowing asm.
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Offline ztrumpet

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Re: S.A.D.: Positions available for Computer Programmers
« Reply #59 on: January 27, 2010, 04:27:43 pm »
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I'd like to help

Your time will come, ztrumpet, your time will come  :D  It may be a while, but it will come
:D   Great!
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